Blue Protocol – Blue Procotol specifies its release schedule and post-launch updates

2023-05-24 07:42:00

Blue Protocol will be launched on June 14 in Japan, and is postponed to next year in the West. The game will offer the first three Chapters, then monthly updates following a precise rhythm to advance the game’s plot.

And Blue Protocol has long remained in the shadows, the development teams of Bandai Namco Online now claim a certain transparency with regard to players: the developer therefore regularly organizes live stream communities and the latest was dedicated to organizing the launch of Blue Protocol.

Launch schedule

Very concretely, the Japanese developer thus sets the launch date of the PC version of the action MMO on June 14 in Japan – with an option to pre-download the game client about a week before release.

And in the process, the western release is postponed : initially scheduled for the second half of this year, it is postponed to next year but on PC, PlayStation 5 and Xbox Series. The western operator Amazon Games sees in it the way to refine the Localisation

The localization of a game refers to its adaptation to a specific market. The French localization of an MMOG consists not only in translating it into French but also in adapting it to the French public. For example, in American games, the characters are sometimes endowed with a voice marked with strong accents (Texan accent, Cajun, etc.). When recording French voices as part of localization, these accents can be adapted or removed (Arabic or Asian accents frequently used in American games usually disappear during French localization).

“>localizing the game’s “immersive stories” and “building the infrastructure necessary to engage in multiplayer adventures and large-scale online raids against towering monsters”.

To help players wait, Amazon Games nevertheless promises test phases in the West during this year 2023 – some imagine that the Summer Games Fest June 8 could be the occasion for some announcements on this subject.

Blue Protocol content for the Japanese launch

What about the content that will be available at the Japanese launch of Blue Protocol on June 14? More or less the one that was available during the last phase of tests: the five playable classes of characters that we know (Blade Warden, Keen

English term literally meaning “penetrating” or “tapering”. In MMOG, the term “Keen” is sometimes used to describe the magical abilities of a weapon. A “Keen sword” will be a sword with magical abilities making it more effective against the opponent.

“>Keen Strider, Spell Weaver, Twin Striker et le FoE Breaker) that can be advanced up to Level

The “level” of a character symbolizes its degree of expertise. When created, the character starts at level 1 and accumulates experience (see this term) to increase in level. The higher the level, the more powerful the character and has various skills.

“>level 50, throughout the first three narrative chapters of the campaign.

We also note that the last phase of tests was an opportunity to refine the Gameplay

English term difficult to translate designating both the set of rules governing the game and the pleasure of the game. An MMOG with innovative gameplay will offer a unique gaming experience to the player. Similarly, a game claiming “good gameplay” will be fun and engaging.

“>gameplay et de carry out several rebalancing – in particular to energize the gameplay a little. For example, the attack power of certain classes has been increased, the cool down of certain skills has been reduced, the speed of regeneration of health points has been increased (and further accelerated when the character is seated).

And post-launch content

Above all, the developer is already planning a solid post-launch update schedule. Concretely, Bandai Namco plans to deploy a new content update approximately every month, with a new scripted chapter every four months.

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Concretely, each chapter will therefore count four updates that will follow a predefined cycle : a “mission” update (like a new Instance

Reference is made to “instances” or “instanced areas”. Neologism designating a mechanism by which an area of ​​a virtual world will be identically duplicated as many times as it will be requested by a defined number of players. For example, a “10-player open instanced dungeon” will be open to the first 10 adventurers to show up at its door. The next 10 players wishing to explore this same dungeon will access an identical copy of the first dungeon reserved for them. The two groups of players therefore evolve in two identical but distinct and parallel dungeons. The two groups will never meet. Inaugurated in Anarchy Online, the “instanced zones” allow to increase the difficulty of certain epic zones. They are only open to a limited number of players who can only count on themselves (without hope of external reinforcements) to win. See also: From natural monopoly to instanced dungeons

“> instance for example), a “content” update (which can take the form of mini-games or new features), a second “mission” update and finally a “scripted” update which will progressing the narrative of the campaign and will open access to new territory to explore. More generally, each chapter should integrate significant content, which may include additional playable classes. And if the schedule is still subject to change, the first update The update is expected to roll out in the third week of July (just over a month after release), Chapter 4 is expected to wrap four months later next October, then Chapter 5 in February 2024, and so on.

Enough to satisfy the players, therefore, as long as the developer keeps pace. At this stage, Amazon Games does not specify the content of the Western version on release, up to date with the Japanese version or intended to follow the same rate of content additions.

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