Waiting CyberPunk 2077, why not dive into Cloudpunk available this week on PS4, Switch?
Have we ever seen a game that succeeds to this point in reproducing the special atmosphere of the film universe? Blade Runner ? While everyone is looking forward to playing Cyberpunk 2077 next month, Cloudpunk should give fans of Philip K. Dick. Already available on Steam since April 23, the game has just been released this Thursday, October 15, 2020 in digital version on Playstation 4, Xbox One and Nintendo Switch. For physical editions, it will be necessary to wait for November 6, 2020. It should also be compatible with the Playstation 5 via backward compatibility.
Cloudpunk will put you in the shoes of Rania during his first night of work at Cloudpunk, a semi-legal delivery service installed in the megalopolis of Nivalis. From the bottom of this city to the highest of its skyscrapers, no delivery is impossible for delivery men. Cloudpunk known to be the fastest. To keep your job, you just have to follow two rules to the letter: Never ask what is in a package and above all, never miss a delivery.
Cloudpunk is an action and adventure game in open world where you will be able to circulate freely on foot or on board your Hover Car. During your missions, you will be able to transport packages or drive passengers. On this occasion you will meet a whole bunch of varied characters in their everyday lives including androids, artificial intelligences and unscrupulous humans who all have a story to share. It will be up to you to unravel the mysteries of this world filled with conspiracies of companies, hackers and mercenaries. Places and hidden objects can give you access to additional stories but be careful because your decisions will have immediate repercussions on the inhabitants of Nivalis. Your missions will allow you to earn something to improve your vehicle by increasing its speed or making it more resistant to damage. You can also buy items to decorate your apartment.
Announced in November 2018, the game Cloudpunk was created by the independent German studio Ion Lands founded at Berlin en 2015. Contrary to appearances, this is not Pixel Art but a very similar process called the Voxel Art which used to create games in volume that was used for development. One of the most famous games to use this process is the helicopter simulation Comanche : Maximum Overkill which caused a sensation when it was released in 1992.