Dead Space: the release period of the remake specified, and new gameplay to appreciate the new audio

We learned last summer what Motive actively working on a remake from Dead Spacethe essential fire horror and sci-fi game Visceral Games. The project had not yet been entitled to a trailer or gameplay strictly speaking, but the developers have already presented it a little more with technical sequences during a stream in August, with examples of lighting, movement, special effects and dismemberment. We also learned on this occasion thatIsaac Clarke would be dubbed by Gunner Wright, the dubbing actor for the 2 sequels.

One second live of its kind took place this Friday, dedicated to the soundscape and audio design of the remake, in the presence of creative director Roman Campos-Oriola, lead producer Philippe Ducharme, audio director Olivier Asselin and special guest Jack Pattillo. We discover in particular the system A.L.I.V.E.a technology “that controls Isaac’s heart rate, breathing and voice” depending on external factors, such as his health or his blood pressure.

were also mentioned occlusion and obstruction audio effects. The sounds will thus be filtered and attenuated according to their positions in relation to the hero, and even the materials and shapes of the room, for even more immersion. Weapon sounds have also been optimized, comparisons are also shown with the plasma cutter and the assault rifle as an example. You can find the stream complete above, or specific excerpts with rather static demonstrations in more or less finalized sets on the next page. highlight of the show, 2 minutes from gameplay uncut from the build current made it possible to put all these elements into action, for a more concrete look than ever on the project.

The presentation ended with some crisp information: Dead Space is now officially scheduled for “the beginning of next year”, i.e. for the first quarter of 2023, still on PS5, Xbox Series X|S and PC. No specific date in sight, and a postponement is never to be ruled out, but we now have an idea of ​​the timetable.

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