Facebook acquires Downpour Interactive, the studio behind the virtual reality game Onward

A new video game development studio joins Facebook. This time it is Downpour Interactive, the independent studio behindOnward. Mike Verdu, VP of AR / VR Content at Facebook, announced the news late April 30. This multiplayer shooter, military simulation oriented and pushing the realism to the maximum, was born in 2016 from the will of one man, Dante Buckley. He wanted to transpose this genre, made popular among others by Counter Strike, in virtual reality.

A popular game on the Oculus Quest

The success ofOnward has been steadfast ever since, and Dante Buckley has founded a studio to continue to expand it with new features. Like the majority of developers, Downpour Interactive quickly understood the potential of the Oculus Quest and brought the game to it in 2019 with the help of studio Coatsink. It was a difficult task but also a wise choice sinceOnward broke $ 10 million in revenue on Quest three months ago.

The acquisition of the studio by Facebook, the amount of which has not been communicated, should allow it to grow the game even more ambitiously, and ultimately to embark on the development of other titles. The entire Downpour Interactive team will join Oculus Studios. Facebook has also made it clear that the game will remain supported on all platforms where it is currently present, including Steam.

Fourth acquisition in a context of market consolidation

This takeover is part of the “social” logic dear to Facebook because Onward has a very active community, and will complement its three previous acquisitions: Beat Games, Sanzaru Games and Ready at Dawn. The company has also concluded partnerships with Ubisoft around licenses Assassin’s Creed and Splinter Cell, as well as with Capcom to release a version of Resident Evil 4 completely redesigned for virtual reality (developed by Armature Studio).

This strategy is part of the general trend of consolidation in the video game market over the past five years, which recently resulted in Microsoft’s acquisition of Zenimax for 7.5 billion dollars, or from Insomniac Games (developer of Stormland) through Sony in 2019.

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