Lord of the Rings: Gollum
| photo: Daedalic
Our goal was to make it easier for them to form a relationship with Glum, as the artistic director of the Daedalic studio, Mathias Fischer, explained in his role.IGN store, because Glum is far hairy in their business, not we can remember from Peter Jackson’s film.
Lord of the Rings: Gollum will be an acne game, not entirely unlike the Prince of Persia series, instead of fighting the enchantment the bag will sit on the diaper in the walls. In addition to Glum’s iconic movement, the development also focuses on the interface psychic side of his nature, so the rich internal monologues of the antihero-controlled game should be a significant part of the game.
The game will be released in five years on a PC and a new generation console.