The PS5 or PlayStation 5 will be put on the market at the end of 2020. It will offer Ray Tracing, a new controller More immersive DualSense, reduced load times thanks to an 825 GB SSD and a 4K Blu-Ray player. Release date, price and data sheet … We tell you everything we already know about the PS5.
With the release of the Xbox One X, it looked like Sony was under pressure. This would underestimate the PlayStation 4 catalog which continues to sell very well and the popularity, more generally, of the PS4. Sony should however launch its new console, the PS5, by the end of 2020. The PS5 logo has also been confirmed on the sidelines of CES 2020: nothing very surprising, it uses the same graphic charter as that of the PS3 and PS2 before him.
When will the PS5 be launched?
Sony has confirmed that the console will be launched for “The 2020 holiday season” so between the months of October and December. A leak also suggested that the PlayStation 5 release date could be set for November 20. But there have recently been two dramatic developments. First, we officially learned that Sony will not be presenting the PS5 at E3 2020, an event that has traditionally been the site of major launches, for both Sony and Microsoft. The video game show was later canceled following the health crisis.
The firm explains in passing prepare to “A year of celebrations” in view of the release of its PlayStation 5 console. How do you get “A year of celebrations” if the console is not revealed until the end of the year? Sony is starting to teaser everything on its console, and has even opened a dedicated site. However, the other major event is the epidemic of coronavirus which is seriously disrupting production in China. It is likely that the release schedule has already been completely revised by Sony behind the scenes because of this pandemic.
Sony is also about to reveal new details on the PS5. According to several sources, Sony will present the PS5 and all the games available at the launch of the console as of Wednesday, June 3, 2020. Other online conferences will be announced later this summer. We’ll find out the price and exact launch date later in the summer of 2020.
In any case, Sony has rather an interest in quickly proposing its new console: sales of the PS4 are in the process of undergoing a drop much more pronounced than expected. Moreover, to prepare for the release of the Xbox Series X, Sony would offer two models including a Pro at launch.
What price for the PS5?
Sony has not yet announced the price of the PlayStation 5. However, if some rumors are to be believed, the PlayStation 5 would be sold for € 449 in Europe. Information to be taken with great care, because we learned in the bend of the announcement of Sony’s financial results on February 5, 2020, that internally, the price of the PS5 was not yet fixed. Another report suggests that in reality Sony will have to deal with an initial production cost of € 450. This suggests that the final sale price will be higher than expected. Moreover, this price considered too high would be internally causing delays.
Some rumors also point to a price of up to 499 or even 599 euros, depending on the storage capacity of the console. A high price would result in lower production: Sony would therefore consider producing its console only 5 or 6 million copies, initially at least. For comparison, the Japanese manufacturer had produced 7.5 million copies of the PS4 when it was released in 2013.
In any case, according to a Microsoft ex, Mike Ybarra, finding a price for the PS5 is much more complicated than finding a price for the Xbox Series X.
Which data sheet for the PS5?
According to a study, the two biggest expectations of PlayStation fans for the PS5 are improved graphics and reduced load times. Mark Cerny, chief architect of PlayStation, has already confirmed some very interesting elements of the PS5 technical sheet. We thus learn precisely that the console will be able to deliver graphics in 8K with Ray Tracing and 3D audio. He thus details certain precise points of his technical sheet:
- AMD Ryzen 3rd generation SoC (7nm)
- Zen CPU from 2 to 8 cores clocked at 3.5 GHz
- 10.28 TFLOPS AMD RDNA 2 GPU
- Ray tracing
- 16 GB of 256-bit GDDR6 RAM
- 825 GB “ultra-fast” internal SSD storage with a 12-channel interface (5.5 GB / s Raw
from 8 to 9 Gb / s compressed)
- NVMe SSD slot
- USB disk
- Revolutionary 3D audio engine
- 4K Blu-Ray disc player
The result of the integration of the 825 GB SSD is above all loading times of less than 1 second. With this SSD, the PS5 will process data 100 times faster than the HDD of the PS4 said Sony at a conference. The Playstation 5 will be able to load 2 GB of data in just 0.27 seconds.
But also it is the pledge of more detailed graphics. Sony promises a transfer speed of more than 5 GB / sec. There is also a demo of the Unreal Engine 5 engine which shows how detailed the scenes can be on the console. According to the boss of Epic Games, thanks to its storage architecture, the gaming experience is much better than what is currently done on PC.
Note that, at the moment, a persistent rumor evokes major design problems on the current model of the PS5. Rumors that are unfounded to believe Mark Cerny, system architect at Sony, and who promises a disassembly of the console similar to what Microsoft did with the Xbox Series X.
Finally we learned from Sony executives that the dematerialized part of PS5 games as well as PlayStation Now will now rely on Microsoft infrastructure. Even so, the Redmond company is preparing to launch xCloud outside the United States.
Read also: PS5 – AI will adapt game music in real time to maximize immersion
What will be the games at launch and the PS5 exclusives?
Here is the list of games announced:
- Gran Turismo 7
- Observe System Redux
- Quantum Error
- Gods and monsters
- Gothic (remake)
- Rainbow Six Quarantine
- The Lord of The Rings: Gollum
- Watch Dogs: Legion
- Dying Light 2
- WRC 9
- During the Fallen 2
- New bluepoint game
And the list of games announced but not confirmed for the moment on PS5:
- Cyberpunk 2077
- Final Fantasy VII Remake (Part 2)
- The Elder Scrolls VI
- BioShock 4
- Diablo 4
- Overwatch 2
- New NBA Live
- Call of Duty 2020
- Project Awakening
- Sniper Elite 5
- The Sims 5
- Battlefield 6
- Untitled Star Wars Game
- Untitled Avatar Game
- Beyond Good and Evil 2
- Skull & Bones
- Elden Ring
- Payday 3
- Untitled Saints Row Game
- The Wolf Among Us 2
- Back 4 Blood
- Sounds of the forest
- Sea of stars
- Convergence: A League of Legends Story
- The Outlast Trials
According to Official PlayStation Magazine, the list of official PS5 games will be revealed before July. Which is in line with recent Sony statements which teaser on May 19, 2020 a presentation of the list of first games “soon”. As we told you above, this presentation would be organized on June 3. Sources having their inputs from the manufacturers teasent a “huge” catalog that Sony has been refining for two years.
Note also that Sony has revealed that the PS5 will be backward compatible with the 100 biggest hits of the PS4. Sony is no longer talking about broad backward compatibility, unlike Microsoft, which announces an Xbox Series X backward compatible to the Xbox 360, which is a bit disappointing. A leak tells us that the backward compatibility with the PS4 will be far from perfect at launch – Sony should improve things via post-launch updates.
Read also: PS5 and Xbox Series X – the most anticipated games on next gen consoles
What will be the maximum definition of PS5 games?
The information has more or less been confirmed by GameStop: the new Sony console should be compatible with 8K TVs. It should therefore be able to display a 7680 × 4320 pixel image. It is not known, however, whether this support will concern both games and videos (Microsoft had already done the trick with 4K and its Xbox One S). It also remains to be seen whether games will benefit from such a definition natively, or whether they will simply be upscaled and the image reworked on the fly.
In addition, thanks to ray tracing, the console should benefit from a much better rendering of light effects. This technology was introduced on PC by Nvidia RTX graphics cards. However, the console, we already know, will use an AMD GPU (Navi generation). Sony assures that all ray tracing calculations will be performed in real time, an area in which AMD still has to prove itself.
How far is Sony going to push backward compatibility?
Backward compatibility with PS4 games has already been achieved, as it was Sony’s new CEO Jim Ryan who confirmed it in an interview. However, it seems that only 100 games from the PS4 catalog will be playable on PS5. According to Mark Cerny, this is a decision related to the cost of backward compatibility. He is not elsewhere no longer a question of backward compatibility up to PS1.
Sony also wants to avoid any generational break between the PS4 and the PS5. Sony explains that if you start a game on the PS4 you can finish it on the PS5 without starting from scratch. A player on PS5 can also play with players on PS4. Note also that Sony will not be the only one to offer extensive backward compatibility since Microsoft has revealed to select old games from its catalog which will remain compatible with the Xbox Series X.
What does the DualSense controller for the PS5 look like?
Sony has revealed, not surprisingly, that PlayStation 5 will benefit from a new controller, the DualSense. This time, Sony has completely revised its design and opted for the use of two colors: white and black. We nevertheless find the same layout of keys as on the DualShock controller of the PS4, that is to say 4 emblematic keys on the right part, two symmetrical analog sticks, the directional arrows on the left, the buttons R1 and L1, the rear triggers R2 and L2 , an LED light and a large touch area in the center. Unlike the DualShock, the controller has a USB-C port for fast charging, of a additional microphone, of a mute button and a Create button instead of the Share button.
We also know some of the technologies that Sony intends to integrate. First, the haptic feedback that would ridicule competition. Sony would abandon its technology rumble in favor of a more precise, fine and credible return to reinforce the immersion. The L2 and R2 triggers will be adaptive, which means that the publishers will be able to increase their resistance, which again reinforces the immersion. Sony says that this technology will offer new, more immersive sensations.
Jim Ryan said it himself during an interview with Business Insider Japan: “3D audio and haptic feedback from the controller are also things that when you try them will surprise you as they change the player’s experience. Even when playing a racing game like Grand Turismo Sport with a PlayStation 5 controller, it’s a completely different experience. “Although the game is going well with the old controller, you will not go back after experiencing the detailed texture of a route via haptic feedback and playing with the adaptive triggers.”
Another new feature: the PS5 controller would be able to detect the player’s heartbeat and sweat. Sony would integrate new sensors into its controllers to analyze biometric data from the user’s palm. The objective of such technological integration would be to adapt the gameplay to the state of the player. Something to completely change the course of a video game when the user is calm or on the contrary, when he is particularly stressed.
Sony is also considering incorporating a rather original feature: controller sharing. Concretely, the manufacturer wants to transform solo games into a multiplayer experience, so players could share the controls of the controller via several controllers. For a fighting game for example, a player could manage the cross, round, square, triangle keys for attacks. Another could handle movement with the joysticks while another would handle powerful shots with the triggers. Sony could also allow players to “pass the joystick” online. A leader would determine the playing time for each player, and depending on their performance, the players could play more or less long. In addition this DualSense will be compatible with the PS4.
PSVR 2: virtual reality also on the program?
With Playstation VR (PSVR), Sony has become the first console manufacturer to launch into virtual reality, but there is still a long way to go to offer something really powerful. Right now the system is not as good as the Oculus Rift and the HTC Vive. The problem is that the PSVR is already pushing the technical sheet of the PS4 Pro to its limits.
The Japanese manufacturer should improve all of this. The PSVR2 would have two front cameras and one rear camera. The device would also benefit from a transparent screen, which would prevent the player from being completely cut off from the world before starting a game. And quite naturally, when the game starts, the screen darkens accordingly to completely immerse the player in his game.
The most optimistic specialists hope for a 4K image per eye (8K in total). But it may still be too early for such a technological advance. We can also hope for quality controllers and Room Scale no longer based on the camera, but on real, more precise sensors. A patent also tells us that Sony is preparing a new PS Move.
However, it is not certain that Sony will launch the new version of PSVR at the same time as the PS5.
What design for the PS5?
Our Dutch colleagues from LetsGoDigital are the first to have created magnificent renderings from patents filed by Sony. They allow you to get a first idea of the machine, or in any case of the console development kit. The design of the consumer PS5 will no doubt be very different. There have since been several photos of this developer console:
However, a new design has also surfaced, taken up by our colleagues from Let’s Go Digital. The shape of this console is more like what you would expect from the consumer version of the PS5. But be careful, because at this stage nothing is confirmed:
In addition to this potential design, a capture of what appears to be the PS5 interface has also leaked onto the web. As you can see if the image below, it could be a preliminary version of the console environment, stamped version “0.100.200”. It incorporates many features of the PS4 interface, starting with its tile navigation system, and an animated blue background with icons representing the various emblematic buttons of the controller.
What do you think of what’s looming around the PS5? Share your opinion in the comments!