“Special War Heroes” Turkish agents appear! A look at the new character “Feder”, the pass and the look | E-sports | New head shell Newtalk

The new version of the fourth chapter of “Special War Heroes” debuts, and the new character “Feder” debuts. Photo: Big Brother Taiwan / Provided

Riot Games announced today (25th) that a new version of Act 4, Chapter 3 of “Special Warfare Heroes” will debut with rich content. In addition to releasing a new look and pass, a new character “Feder” was also released.

About the newest agent in Special Warfare: ‘Fed’ is a Turkish bounty hunter who is the embodiment of fear, unleashing pure nightmare energy to steal the secrets of her enemies, hunt down targets and uncover their deepest fears , and destroy it with darkness. The birth of Fide is to give players more choices, and to prevent Sufa, the only special agent specializing in intelligence reconnaissance, from being the only one who specializes in intelligence reconnaissance.

Talking about the design goals, designer Nicholas Smith said: “The main goal this time is to create a character that is similar in nature to Sofia, but has a different gameplay. Feder brings intelligence reconnaissance to a more personal level and works better on a small scale. (Unlike Sofa’s Scout Arrow, which can cross the map.) We want the player to be closer to the battle and keep their mind and body at one. This means that she won’t have any skills that require switching perspectives or avatars of different types (eg: Unmanned Aircraft/Thylacine/Astral form). Also, we would like to have a reconnaissance role that is not too reliant on strategic tool points.”

Smith added: “From a skill standpoint, Cursed Nightmare (Q) was inspired by Camille in League of Legends, and Fidd’s internal name ‘Bounty Hunter’. Cursed Nightmare feels like a “hunting throwing rope” or “caught you!” to us, and it’s good for when you’re cornering your prey and wanting to make sure he doesn’t get anywhere. I think this can be applied in a lot of ways, but my ideal way to play it is to create a trajectory and know where the enemy is going and then capture them. “

After sharing the new agent, the team also wanted to share the design concept of this pass and look with you. Producer Laura Baltzer mentioned: For this Battle Pass, the team wanted to create a collection of skins that would be loved by a wide range of players. Players who have been with us since the game’s launch may find that the .SYS collection’s designs are inspired by beloved classics from before. This collection includes a thug, a heavy artillery, a sharpshooter, a stinger, and a melee weapon. The magic color modeling series of this pass is “Cobra Alliance”, which is a realistic design style. Finally, Play Color is designed for players who have a choice barrier and want both pink and blue weapons.

“For the styling, we wanted to get closer to the memes that players love,” says Baltzer. “Oops, it’s raining,” for example, was inspired by Serf players around the world, who reappear every time they see their agent. If you die in animation, it will crash. “No Defusing” is for those who control the game with the perfect plan in every location. We even have a protractor for everyone’s favorite round melee weapon. “

Art director Kerwin Atienza shared the design goal of “RGX 11z Pro” this time, he mentioned: “Every “Special War Hero” player has a video game master in his heart, the goal this time is to liberate everyone’s e-sports soul, so that players can use This collection is about expressing yourself.”

Riot Games announced the debut of the new version of “Special War Heroes” Act 4 Chapter 3. In addition to the release of new skins and passports, a new character “Feder” was also released. Photo: Big Brother Taiwan / Provided

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