The authors of Atomic Heart have calculated that games are art

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Studio Mundfish summed up the intermediate results of work on an ambitious shooter Atomic Heart. For the first time we are about the game heard in 2018, and in total the developers have been working on it for five years. During this period, the team increased to 120 people.
According to approximate calculations, during these five years the team worked 22 working days a month and 8 hours a day. If we take an average of 60 developers, then this gives a huge amount of time spent on development.
This adds up to a total of 633,600 hours – Six Hundred Thirty-three THOUSAND hours of game development. Which gives the output several tens of hours of gameplay. Just a few dozen hours in five years.

There is only one conclusion left. Games are art!

Mundfish

The developers also estimated that with a working day of 16 hours, this number would double. However, the audience was not particularly favorable to crunches, and this topic was not developed.

At the same time, the studio published a new screenshot, on which we see the main character, KGB Major S.A. Nechaev with the call sign P-3. The Special Assignment and Difficulty Handling Specialist wears a polymer glove. This invention helps to absorb new polymers and has experimental combat functions.

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