The next generation of the Nintendo Switch? Digital Foundry analyzes the possibilities of Nvidia’s DLSS technology – ntower

With the Nintendo Switch (OLED Model) A revision of the hybrid console awaits us on October 8th, which is characterized in particular by a better and larger screen. In the run-up, there had been various speculations about a more powerful version of Nintendo’s current platform. The buzzword DLSS is often used a lot in this context.

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enables the output of 4K content. The highlight of the story: In order to achieve the resolution, the displayed content does not have to be computed natively. Instead, the image is extrapolated using AI in such a way that the scaling takes place with minimal loss of quality. If the technology is used, a new generation of Nintendo Switch could enable 4K resolution for games without having to increase the computing power accordingly.

There are several advantages to using DLSS. Nintendo could stick to the hybrid concept, as only a comparatively moderate increase in performance would be necessary to use the technology. The channel specializing in technology analysis Digital Foundry has now tried to answer the question of whether the next generation of hybrid consoles could actually rely on the technology.

The video is based on viewing the currently available Nvidia chipsets that are already using the technology. According to Digital Foundry, one obstacle in implementing the concept is in particular the
Power consumption. It is important that the chipset used is as energy-saving as possible, otherwise the device cannot be used on the move. In view of this requirement, Digital Foundry sees Nvidia’s new one as a possible candidate for the chipset of the Nintendo Switch successor Orin-Chip, which with its average consumption of 5 watts is even just below the power consumption of the Mariko revision of 2019.

According to Digital Foundry’s assessment, the technology enables significantly improved image quality for 4K screens, but the possible improvement is limited by the specified limitation on power consumption. Therefore only one is realistic moderate use of DLSS in TV mode, while the resolution in handheld mode will remain significantly lower. Below you will find the video to watch for yourself.

What do you think? Will the next generation of Nintendo Switch use Nvidia’s DLSS technology?


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