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Gabe Newell Explains Why Steam Banned NFT Games

by Alexandra Hartman Editor-in-Chief

The same problem was when we started accepting cryptocurrencies, and half of the transactions turned out to be fraudulent. It’s hard not to think badly of them following that. In addition, the volatility of the exchange rate led to the fact that people simply did not understand how much they were actually paying. Yes, prices have been pegged to the blockchain, but most are not paid in cryptocurrencies.

Gabe Newell

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