Home » Technology » “Sony Group’s Latest Gaming Division Results and Future Plans Revealed: PS5 Sales, Silent Hill Release, and More”

“Sony Group’s Latest Gaming Division Results and Future Plans Revealed: PS5 Sales, Silent Hill Release, and More”

2023-05-24 08:49:04

Company Sony Group held a corporate strategy meeting, during which the latest results of the gaming division were revealed, as well as some plans for the near future.

Key information from the presentation:

  • PS5 sales will catch up with PS4 by Q2 FY 2023 and are expected to surpass them by Q3;
  • Silent Hill: Townfall mentioned among upcoming PlayStation releases. The platforms of the game were previously unknown.

  • For the first 10 months from launch advanced PS Plus levels subscribed to them 14.1 million Human – it’s 30% from all users of the service.
  • The number of PS Plus Premium subscribers as of March 2023 reached 8 million or 17% of all users. PS Plus Extra has 6.1 million members, which is 13% of the total PS Plus membership.
  • PlayStation Studios’ investment in existing and new franchises is 60% and 40% respectively. By fiscal year 2025, the company intends to increase investments V new IPs to 50%.

  • Sony Interactive Entertainment invests 45% in the traditional business model and 55% in live service. By fiscal year 2025, this ratio should be 40 and 60%.
  • Franchise Uncharted cited as an important part of the singles catalog from internal studios.

  • FY 2022 revenue from PlayStation on PC games was $250 million. This current fiscal year, sales are expected to increase even further to $450 million.
  • By Fiscal Year 2025 the company will already completely stop releasing games on PS4 from internal studios, and PCs are forecast to account for regarding 40% off all PlayStation releases.

  • Sales of PC versions Marvel’s Spider-Man: Remastered (released on August 12, 2022) by the end of March 2023 reached 1.5 million copies. Port The Last of Us: Part I (released on March 28, 2023) as of April 23, it has sold a circulation of 368 thousand copies.
  • Maximizing the use of in-house studios includes release of two major games per yearcoverage of all genres, a combined release of single player and service games, and a balance between major franchises and new IPs, and expansion to new platforms to increase the audience.

Read also: SEGA announced the restructuring of Relic Entertainment – more than 120 people will be fired from the studio.

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