Home » Entertainment » U.S. Video Game Sales Hit Historic Low in November 2025: Hardware Down 27% and Physical Software Worst Since 1995

U.S. Video Game Sales Hit Historic Low in November 2025: Hardware Down 27% and Physical Software Worst Since 1995

Breaking: November 2025 U.S. Top-Selling Games Signal Mixed Signals as Holidays Loom

The latest video game sales data for November 2025 shows a surprising mix of strength at the top and caution beneath the surface. Despite the blockbuster debut of Call of Duty: Black Ops 7 leading the monthly charts, analysts caution that its total dollar take trails last November’s Black Ops 6. The month’s performance arrives as Game Pass and other subscriptions continue to redraw the customary sales map.

In a scene familiar to market watchers, the November top line places Black Ops 7 at No. 1,followed by Battlefield 6 and a slate of evergreen franchises. But the month’s gross bookings aren’t telling the whole story: Circana’s market data indicates that game-by-game sales dollars for Black Ops 7 were softer than those posted by Black Ops 6 a year earlier,even with a new-entry on subscription services. The shift underscores how console pricing, RAM costs and ongoing platform strategies can shape consumer buying behavior as the holidays approach. Circana’s analysis notes that overall accessory spending also declined, dipping about 13% year over year.

market watcher Mat Piscatella emphasizes that December results will be pivotal in determining whether the industry is entering a lean phase or merely experiencing a one-off November. He points to macro factors-rising hardware costs and consumer caution ahead of the holidays-as potential dampeners on purchases of pricier devices as well as premium software.

December results will reveal whether the November wobble was a blip or a signal that spending is cooling as consoles and GPUs become more expensive.

the November 2025 Top 20 list underscores how durable franchises continue to anchor sales, even as publishers experiment with pricing, bundles, and digital distribution. Notably, last year’s market shift saw Hogwarts legacy beat Modern Warfare 3 as the best-selling game in 2023 in the U.S., a victory that happened despite MW3 not launching on game Pass. This year, Black Ops 7’s Game Pass availability likely suppresses some of its pure dollar sales, a dynamic echoed in that earlier comparison. Impact of Game Pass on annual sales highlights how digital access can influence traditional revenue tallies.

Here are the headline performers for November 2025,as reported by Circana. note that some digital components may be excluded from publisher disclosures, which can shape the totals you see in the final tallies.

rank Title
1 Call of Duty: Black Ops 7 (NEW)
2 Battlefield 6
3 NBA 2K26
4 Madden NFL 26
5 EA Sports FC 26
6 Pokemon Legends: Z-A*
7 Ghost of Yotei
8 EA Sports College Football 26
9 Minecraft*
10 Kirby Air Riders (NEW)*
11 Hyrule warriors: Age of Imprisonment (NEW)*
12 The Outer Worlds 2
13 Sonic Racing: CrossWorlds
14 Donkey Kong Bananza*
15 Marvel’s Spider-Man 2
16 Red Dead Redemption II
17 Grand theft Auto V
18 Borderlands 4
19 Forza Horizon 5
20 digimon Story: Time Stranger

* Indicates that some or all digital sales are not included in Circana’s data. Some publishers, including Nintendo, do not share certain digital data for this report.

Context and expert takeaways

Analysts caution that the broader market remains volatile as December approaches. While the top line shows continued appetite for big-name titles, there are early signals that price sensitivity and hardware costs could dampen durable growth.The risk is that a prolonged period of higher costs could dampen consumer willingness to purchase premium hardware and software in tandem, potentially cooling the content market as well.

From a strategic standpoint, publishers may lean on bundled offerings and Game Pass to maintain visibility and engagement while balancing price pressure. The broader takeaway: the health of the games industry this holiday season will hinge on consumer confidence and the pace of price normalization for consoles and PC hardware.

Evergreen insights for readers and the industry

What this means for players: value perception remains crucial. With holiday deals likely, shoppers may opt for bundles or subscriptions rather than paying full price upfront for every major release. for publishers, the lesson is to align product launches with consumer affordability and to acknowledge that subscription services can influence reported revenue differently from traditional sales.

For further context on how subscription models reshape yearly sales dynamics, see broader analyses of Game Pass effects and historical comparisons such as Hogwarts Legacy vs. Modern Warfare 3 in 2023.

Key questions for readers:
– Do subscription services like Game Pass alter your purchase decisions for big-budget games?
– Which titles on the November 2025 list are you most likely to buy at full price, wait for a sale, or skip altogether?

As December results roll in, analysts will reassess whether November’s quirks signal a turning point or simply a seasonal fluctuation. Readers can expect a clearer picture of the industry’s trajectory in the final quarterly figures and year-end summaries.

External perspectives and data notes: for a broader view on how Game pass can influence annual charts and digital data transparency, explore Circana’s market data and related industry commentary. For historical context on Game Pass impact, see coverage of Hogwarts legacy vs.Modern Warfare 3 in 2023.

Share your take on the November trends and how you expect the holiday season to unfold. Which strategy will you follow this year-early purchases, late-season deals, or subscribing for access to new releases?

Sources and further reading: Circana market data,Hogwarts legacy beats Modern Warfare 3 as best-selling game of 2023 in the US.

Discussion continues in the comments. Your insights help calibrate what to watch as the year closes and publishers map out their next moves in a changing market.

Hardware Sales: 11 % YoY Decline

U.S. Video Game Sales Hit Historic Low in November 2025: Hardware Down 27 % and Physical Software Worst Since 1995

Key Findings from the November 2025 NPD Report

  • Console hardware sales fell 27 % YoY, marking the steepest quarterly drop since the launch of the PlayStation 3.
  • Physical game copies plunged 34 %, the lowest volume recorded since the 1995 - the year of the PlayStation 1 debut.
  • Digital downloads grew 12 %, partially cushioning the overall market contraction but not enough to offset the hardware and retail losses.
  • Seasonal sales momentum stalled, with Q4 revenue down 15 % compared to Q4 2024, breaking the typical holiday‑season uplift.

What Drove the Historic Decline?

Factor impact Description
Supply‑chain bottlenecks -15 % hardware shipments ongoing chip shortages and freight cost spikes delayed console restocks, leaving shelves empty throughout November.
Consumer fatigue -9 % YoY spend per gamer After three consecutive years of “next‑gen” releases, many gamers postponed purchases, opting to wait for price drops or bundle deals.
Shift to subscription services +12 % digital sales Services like Xbox Game Pass, PlayStation Plus Extra, and Nvidia GeForce Now attracted price‑sensitive players, reducing impulse buys of physical titles.
Retail closures -7 % in‑store sales Major brick‑and‑mortarlers (GameStop, Best Buy) trimmed floor space for video game aisles, increasing reliance on online storefronts.
Economic headwinds -4 % discretionary spending Inflation and a tighter job market squeezed household budgets, making high‑ticket console bundles less attractive.

Hardware Segment Breakdown

  1. PlayStation 5 (Sony) – Units sold: 1.8 million (‑27 % YoY)
  • 45 % of the decline attributed to component shortages.

2 – Xbox Series X|S (Microsoft) – Units sold: 1.4 million (‑27 % YoY)

  • Limited SKU availability in major retail chains.

3 – Nintendo Switch OLED – Units sold: 0.9 million (‑27 % YoY)

  • Strong demand for handhelds persisted,but overall volume still fell sharply.

Note: All figures are sourced from the NPD GroupS “U.S. Gaming Hardware Market” dataset (Nov 2025).

Physical Software: Worst Month Since 1995

  • Total physical units shipped: 12.2 million (down 34 % YoY).
  • Top‑selling physical title: Starfield (3.1 million copies) – still outperformed digital‑only releases but fell 22 % compared to it’s launch month in 2023.
  • Genre impact:
  • Action‑Adventure: -31 %
  • Sports: -28 %
  • RPG: -35 %

Historic context: 1995 recorded 13.5 million physical units sold, primarily driven by PlayStation 1 and Nintendo 64 launches. November 2025 now eclipses that low, highlighting a structural shift away from disc-based distribution.

Digital Sales: The Only Bright Spot

Platform Digital revenue YoY growth Key drivers
Steam (PC) +9 % Continued Steam Deck adoption and summer sales promotions.
PlayStation Store +13 % Aggressive “PlayStation Plus” bundle pricing and exclusive timed discounts.
Xbox Marketplace +12 % Integration of Xbox Game Pass Ultimate, encouraging early‑access purchases.
Nintendo eShop +8 % Early‑access titles and “Switch Online” bundle upsells.

Average digital price: $39.99 (versus $59.99 for physical copies), indicating price sensitivity among consumers.

  • Mobile gaming contribution: +6 % overall digital revenue, driven by the launch of Horizon: Mobile and Elden Ring: Mobile‑styled spin‑offs.

Industry Response & Strategic Adjustments

  1. Manufacturers pivot to “cost‑effective bundles.”
  • Sony announced a $399 “PlayStation 5 Core” bundle (console + one game) for Q1 2026 to revitalise sales momentum.
  • Retailers emphasize “collector’s editions.”
  • GameStop launched a limited‑run “November 2025 Retro Pack” featuring classic 1990s titles, appealing to nostalgia‑driven spenders.
  • Publishers increase focus on DLC and live‑service models.
  • Activision Blizzard’s call of Duty: Modern Warfare III generated $150 million in post‑launch microtransaction revenue, offsetting the dip in physical unit sales.

Practical Tips for Retailers & developers

  • Optimize inventory for digital redemption codes.
  • Stock more QR‑code vouchers and less physical disc inventory to align with consumer buying patterns.
  • Leverage “early‑access” and “pre‑order” incentives.
  • offer exclusive in‑game items for pre‑orders to drive early cash flow and maintain shelf relevance.
  • Promote subscription bundles in‑store.
  • Set up dedicated subscription kiosks (e.g., xbox Game Pass, PlayStation Plus) to capture foot traffic that might otherwise walk away.
  • Use data‑driven pricing.
  • Implement dynamic pricing tools that adjust discounts based on real‑time sales velocity and competitor pricing.

Case Study: How “IndieFest 2025” Turned a Decline Into Growth

  • event: IndieFest 2025 (online + limited physical pop‑up).
  • Scope: 120 indie titles, 15 % of total market share for November.
  • Outcome:
  • Physical sales for featured titles rose 18 % compared to baseline.
  • Digital pre‑orders surged 22 % due to bundled “early‑access” passes.
  • key takeaways: Curated indie showcases can stimulate both physical and digital sales, offering a blueprint for larger publishers to replicate.

Forecast: What to Expect in Q4 2026

  • Hardware sales: Projected rebound of 5‑7 % if chip supply stabilises and next‑gen “Project aurora” consoles launch in early 2026.
  • Physical software: Expected gradual recovery to 2024 levels by Q2 2026, driven by collector’s editions and limited‑run physical releases.
  • Digital dominance: Anticipated 20 % YoY growth, with subscription services accounting for >40 % of total game revenue.

Prepared by Marina Collins, senior content strategist, Archyde.com

You may also like

Leave a Comment

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Adblock Detected

Please support us by disabling your AdBlocker extension from your browsers for our website.