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Bungie’s upcoming extraction shooter, Marathon, is leaning heavily into coordinated teamplay, as demonstrated in a recently released gameplay clip. The footage showcases a six-player squad navigating the hostile environment of Tau Ceti IV, battling both AI-controlled UESC forces and rival Runners in a dynamic and chaotic firefight. This preview offers a glimpse into the core gameplay loop ahead of the Server Slam, a free open preview event scheduled for February 26th to March 2nd.
The clip highlights a scenario where a team of Runners, bolstered by multiple Rook allies, attempts to secure key objectives and activate control points within the “Command Wing” area. This suggests a level design that rewards cooperative progression and strategic coordination, moving beyond simple individual engagements. The emphasis on squad tactics is a defining feature of Marathon, differentiating it from more solitary shooter experiences.
The gameplay emphasizes the importance of support roles within a team. Healing and utility tools, such as med-drones and claymores, aren’t simply supplemental; they are essential for shifting the balance of power during engagements. Clear communication, exemplified by in-game voice lines like “Full team on me,” is crucial for success. This reliance on situational awareness and teamwork is a core element of the Marathon experience.
The clip demonstrates the game’s unique PvPvE dynamic, where players simultaneously contend with the UESC and opposing Runner squads. One player reports taking shield damage, quickly followed by their elimination, illustrating the fast-paced and unforgiving nature of combat. Successful engagements rely on quick reflexes, strategic positioning, and effective team support. The Rook Squad ultimately prevails, showcasing the rewards of coordinated effort.
Server Slam Details and Access
The Marathon Server Slam will run from Thursday, February 26th at 10am PT / 1pm ET / 6pm GMT, until the same time on Monday, March 2nd, 2026, according to PCGamesN. The event is free to all players on PC via Steam, PlayStation 5, and Xbox Series X|S consoles. Players do not need to pre-order the game or sign up to participate; the test client will be available for download from digital storefronts. Bungie has confirmed that crossplay and cross-save will be enabled, allowing players to seamlessly continue their progress across platforms. However, progress made during the Server Slam will not carry over to the full game.
Gameplay Features Showcased in the Clip
The gameplay footage reveals players infiltrating two zones: Perimeter, described as an expansion on the colony’s outskirts, and Dire Marsh, the colony’s agricultural research hub, as detailed by Blueberries.gg. Players will be able to engage with early contracts for five of the Tau Ceti factions: CyberAcme, NuCaloric, Traxus, MIDA, and Arachne. Five of the six Runner shells available at launch will also be playable, including the scavenger class, Rook. Game modes include both team-based and solo play, with proximity chat enabled for communication.
The clip also hints at the potential for valuable loot, with references to “Gold” loot dropping from UESC commanders. This loot system, combined with the challenging combat and emphasis on teamwork, aims to create a compelling extraction shooter experience. The success of Marathon will depend on balancing these elements and ensuring a fair and stable gameplay experience.
Rewards for Participation
Participating in the Marathon Server Slam will reward players with weapons, cosmetics, and other in-game loot that will carry over to the full game, providing a head start upon launch, according to PlayStation Blog. PlayStation Plus members will also receive exclusive weapon charm rewards.
The upcoming Server Slam provides a crucial opportunity for players to experience the core mechanics of Marathon firsthand and provide valuable feedback to the developers. The focus on squad-based combat, PvPvE encounters, and strategic resource management suggests a complex and engaging experience. The long-term success of Marathon will hinge on how well these systems are refined and balanced in the full release. The next confirmed checkpoint is the game’s launch on March 5th, following the Server Slam.
What are your thoughts on the gameplay shown? Share your expectations for Marathon in the comments below!