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Rainbow Six Siege is gearing up for a major crossover event with the legendary Metal Gear Solid franchise, bringing iconic spy Solid Snake into the tactical shooter as a playable operator next month. Though, a beloved element of Snake’s repertoire – his signature cardboard box – proved too powerful a concept for the game’s competitive landscape, according to Ubisoft.
The integration of Metal Gear Solid into Rainbow Six Siege, announced last month, represents a significant collaboration for the tactical shooter. This isn’t the first time Siege has crossed over with other franchises, previously featuring content from Attack on Titan and The Boys, and bringing Sam Fisher from Splinter Cell into the game as the operator Zero in 2020. But the addition of Solid Snake, voiced once again by David Hayter, is generating considerable excitement among fans.
Josh Mills, Creative Director of Rainbow Six Siege, confirmed in an interview with IGN that the team explored the possibility of including the cardboard box as a tactical option for Snake. The idea was ultimately rejected due to the intimate knowledge Siege players have of the game’s maps. “Our players already realize every nook and cranny of every map, and within the team, we have a saying: ‘The operator’s eyes don’t lie,’” Mills explained to IGN. “If a box suddenly appeared in a corner of a room on any map, our players would immediately shoot it.”
The reasoning is sound: a static cardboard box, a staple of stealth in the Metal Gear Solid series, wouldn’t offer the same level of deception against experienced Rainbow Six Siege players who meticulously clear rooms and anticipate enemy positioning.
The crossover, officially launching with Season 1: Operation Silent Hunt on March 3rd, will also introduce skins inspired by Metal Gear Solid characters. Players can expect a Gray Fox skin for Jackal and a Meryl skin for Ash. The season will feature a new 4v4 infiltration mode called “Redacted,” where Snake and Zero lead a team of elite operators to recover stolen data. A new Dual Front mission, “Last Assignment,” is designed as a direct nod to longtime fans of the Metal Gear Solid series.
“We’re thrilled to introduce the world of the Metal Gear Solid series into Rainbow Six Siege with the Redacted event in Season 1, a limited-time 4v4 infiltration mode where Snake and Zero lead a team of elite operators to recover stolen data,” Mills stated. “The team also went the extra mile with ‘Last Assignment,’ a new Dual Front mission designed as a special wink to longtime Metal Gear Solid fans.”
The decision to forgo the cardboard box highlights the challenges of integrating elements from different game universes while maintaining the core gameplay experience of Rainbow Six Siege. The developers clearly prioritized preserving the tactical integrity of the game over a purely nostalgic inclusion.
As Rainbow Six Siege continues to evolve, these crossovers demonstrate Ubisoft’s commitment to keeping the game fresh and engaging for its player base. The arrival of Solid Snake marks a significant moment for the game, and fans will be eager to observe how this iconic character impacts the meta.
What are your thoughts on the Solid Snake crossover? Share your predictions and excitement in the comments below!