We review the main controls released by Sony for its different generations of consoles.
Few things are more iconic in the video game industry than the square, triangle, circle and X alignment of a playstation controller. It may be that much to blame for this is the fact that it has kept its buttons since the launch of the first generation of the console, but if there is something that has accompanied the platform practically since its premiere, it is the DualShock, the titular control of practically all the consoles of Sony, until now.
After power test the DualSense during long gaming sessions, the wireless controller designed by Sony to PlayStation 5, it’s time to take a look back at your arrived and know the different controls that have accompanied the consoles since 1994. As always in these cases, you will also find this type of article with other manufacturers such as Nintendo Y Microsoft. Do you remember what happened to PlayStation 3? What has been the most innovative DualShock? What were the first PlayStation controllers like? We show it to you in our new gallery.
The first of the family. Known by many as the Digital Controller, it marked a before and after in the ergonomic development of controls in video game consoles by adding two grips and two new side buttons to the already successful formula created in the Super Nintendo controller. It would mark the foundations of a standard model that is still in force today, surprising locals and strangers at its launch in 1994 and releasing its iconic X, square, triangle and circle button. It would be re-released at the launch of the failed PlayStation Classic.
The analog revolution of the Nintendo 64 and Super Mario 64 controller ended up inspiring developers around the world, and Sony was no stranger to the changes in the industry. The first update of the original PlayStation controller was made in 1997 with the Dual Analogue, which incorporated two new analog controllers into the formula that allowed compatible games such as Ace Combat 2 or Ape Scape to enjoy the new control. A few months later it would evolve into the DualShock, a brand that would remain the flagship of PlayStation controllers in subsequent generations. Memorable was its use in Metal Gear Solid.
A mere update to the original DualShock that became strong on the second PlayStation. It improved on practically everything internally, offering more detailed analog control in its movement for compatible games and analog pressure on all buttons on the controller, except R3, L3, Start and Select. It improved vibrancy and launched in dozens of color schemes to suit all tastes of PlayStation fans, making it one of the most popular and best-selling controllers of the 128-bit generation, where Sony swept the competition.
Coming from a tradition of absolute success with previous generations, Sony’s first steps with the PlayStation 3 controller were by no means the most successful. Do you remember the Boomerang? Nicknamed “nicely” as Banana Phone, it was eventually replaced by the Sixaxis, a remote made with the DualShock mold but without vibration. Its main novelty? Its triggers on L2 and R2 and its motion detection, a function used in the first games of the system and forgotten soon after. It took advantage of its wireless connection and the patent problem was solved to relaunch it as DualShock 3 a few months later, again with vibration, a function that Sony came to describe as “part of the past.”
After many years without changes, DualShock 4 was the model that updated and brought the iconic PlayStation controller to modern times. Added to its greater ergonomics was a touch panel, inherited from the back of the PS Vita, and a light bar on the front of the controller. He also highlighted the arrival of the Share button to share content from your favorite games and the Options button, which retired the duo of Start and Select. Controller technology was updated with the release of PS4 Pro, with minor changes that helped improve the pad.
And we come to 2020, the year of the launch of PS5 that finds in its command perhaps the greatest of its novelties, even with a series color and new name: DualSense. This wireless control seeks to offer a deeper game experience through haptic feedback capable of making users feel the actions of the game with two triggers that replace traditional vibration motors, and adaptable triggers with different levels of force. and tension to offer more interaction. To all this we must add quite striking aesthetic modifications, while at the same time maintaining the panel, the great novelty of the PS4 controller.