[2022 국정감사] Kim Seong-hoe’s G-sikbaek and “We need to look at the game from the perspective of love and affection along with discipline”

[사진=국회방송 문화체육관광위 국정감사 현장 생중계 화면 캡쳐]

The YouTube channel ‘Kim Seong-hoe’s G Food Encyclopedia’, which produced videos for the rights and interests of game consumers, such as the recent Uma Musume Pretty Derby operation issue, appeared at the national audit, emphasizing the need to protect the rights and interests of game users.

On the afternoon of the 5th, creator Kim Seong-hoe attended the National Assembly audit conducted by the Culture, Sports and Tourism Committee of the National Assembly as a reference for the Ministry of Culture, Sports and Tourism. In response to the question of Lee Sang-heon, a lawmaker from the Democratic Party of Korea, “What is the reason for the increasing number of truck and wagon protests by game users since last year?” He said, “The Korean game industry has become a huge industry, exceeding 20 trillion won, and as games become more sophisticated and specialized, As the attachment of users who enjoy it has deepened, the amount of money charged has also increased,” he said.

Next, creator Kim said, “The word that gamers sympathize with now is, ‘Which industry treats customers like this?’ He also mentioned the coffee truck, which he thanked for the operation of the game company, as opposed to the truck protests.

Creator Kim pointed out that the domestic game industry’s probability-type item revenue model needs to be improved. Speaking from the game company’s point of view, he said, “The domestic market is small and there are few users who spend money, so they would have had no choice but to suck the bone marrow out of the so-called nuclear billing users,” he said. . In addition, he said, “Do not look at domestic game history from the point of view of too much hate.” He said, “If you look at it from the point of view of love and affection along with discipline, it will return to its original position someday.”

In addition, creator Kim answered the question ‘the introduction of a flexible working system in the game industry and the problem of overwork of game developers’ asked by Justice Party lawmaker Ryu Ho-jeong. Commenting on his experiences as a developer and planning team leader at a game company in the past and what he had covered for video production, Creator Kim said, “I think it is necessary to improve the working and working environment because good games come out when you can work happily.” In this regard, it was proposed to prepare a system that introduced the concept of sabbatical in consideration of the specificity of the industry.

The members of the Cultural Affairs Committee listened to Creator Kim’s answer and expressed their opinions. Chairman Hong Ik-pyo ordered the Ministry of Culture, Sports and Tourism to seek institutional encouragement and support measures, saying, “The National Assembly does not view games as mere speculation, but as a strategic industry for the future.” Upon hearing this, Minister of Culture, Sports and Tourism Park Bo-gyun also expressed the position that the Ministry of Culture, Sports and Tourism is a pro-gaming ministry.

Reporter Chan-wook Kwon, Consumer Economic Daily

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