Home » Technology » Modders added RTX support to Battlefield 1942 and the first Max Payne

Modders added RTX support to Battlefield 1942 and the first Max Payne

by Alexandra Hartman Editor-in-Chief

Enthusiasts stepped up with the release of the RTX version Portalby starting to add ray tracing support to classic shooters using files from the updated puzzle. The other day, modifications were demonstrated for Battlefield 1942 and original Max Payne.

The work of the first video can be evaluated here. The modification was carried out by a Reddit guest under the nickname TheBauseand it still needs some work.

Behind the RTX version of Max Payne costs twitter user by name Alex Coulter. Thanks to him, the noir thriller regarding the revenge of a police officer on the killers of his family has become more atmospheric.

Recall that at the moment the Finnish studio Remedy working on remakes of the first two Max Payne games using his own Northlight engine.

Read also: A video analysis of the PlayStation 4 Pro devkit appeared on the network.

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