a new game from the creative director of Hitman Go and Lara Croft Go

Swiss developer, Daniel Lutz, moved to Montreal in 2010. Since then, he has made a name for himself as creative director on successful mobile games such as Hitman Go and Lara Croft Go at Square Enix Montreal. Now a solo developer in his company Gridpop, he offers us an original creation: Isle of Arrows.

Featured image: Grid doll

Isle of Arrows is a tower defense game with a minimalistic yet pretty design that incorporates roguelite and board game elements.

In Isle of Arrows, players build their defenses by placing tiles one at a time, which reminds us of the mechanics of board games such as Carcassonne. Each tile has a unique effect: towers attack invaders, paths lengthen the road on which enemies advance, flags extend the island and give us more space to build, taverns make towers stronger, etc.

Here is a trailer where the developer explains the mechanics of the game:

Isle of Arrows est disponible on Steamand will be available October 6 on iOS and Android.

READ ALSO : Shovel Knight Dig: the return of the knight and his shovel

Photo of author

Alexandra Hartman Editor-in-Chief

Editor-in-Chief Prize-winning journalist with over 20 years of international news experience. Alexandra leads the editorial team, ensuring every story meets the highest standards of accuracy and journalistic integrity.

WOM has 125 vacancies available for immediate hiring

The “Argentine Usain Bolt”: the moment in which Franco Florio broke the 100-meter dash record after 23 years

Leave a Comment

This site uses Akismet to reduce spam. Learn how your comment data is processed.