AMD Launches FSR 2.1 – Updated Scaling Technology Reduces Artifacts

Farming Simulator 22 from GIANTS Software received a fresh patch version 1.7.1 this week. It includes support for the new version of AMD FidelityFX Super Resolution 2.1 (AMD FSR 2.1) scaling technology.

Image Source: AMD

The most important feature of AMD FSR 2.1 image scaling technology is the improved image processing quality, while at the same time reducing the number of graphical artifacts in the form of texture flickering and trailing, the most common side effects of temporal scaling methods.

On the left side of the screenshot below, you can see images of the Farming Simulator 22 game using AMD FSR 2.0 and using AMD FSR 2.1. In both cases, very high image quality settings, 4K resolution, and FSR Performance mode are used.

AMD also released a video showing AMD FSR 2.1 in action. It can be noted a significant reduction in the effect of trails from moving objects in the frame compared to FSR 2.0.

AMD FSR 2.1 received an updated scaling algorithm, but for game developers this should not be a problem. The new version uses exactly the same API as in the case of FSR 2.0. In addition to many minor bug fixes, AMD has included FSR 2.1 software package new data samples, animated textures, sparks and smoke particles. The company advises developers to consider Reactive Mask if they want to get the best performance out of FSR 2.1. More details with the list of changes in AMD FSR 2.1 can be visit the GPUOpen website. The FSR 2.1 plugin update is also available for Unreal Engine versions 4.26, 4.27 and 5.0.

AMD FSR 2.0 technology is already supported in 20 different games. Another 25 should receive her support in the future. However, this is only the official number of well-known gaming projects that were announced by AMD itself. Since AMD FSR technology is open source, it was successfully implemented in many emulators and games that already had support for NVIDIA DLSS 2.0 at that time.

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