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Chronicle – Can a worse game be better?

by Alexandra Hartman Editor-in-Chief

Setting vs. substance: A Gaming Dilemma

Gamers often prioritize captivating worlds and engaging narratives when diving into a new experience. But what happens when a game boasts an remarkable setting but falls short in other aspects?

Recently, I found myself immersed in two vastly different games: “Kingdom Come: Deliverance 2” and “Avowed”. Despite playing only half of each, I was struck by a captivating dilemma. while “Kingdom Come: Deliverance 2” offered a richer experience with compelling storytelling, nuanced role-playing elements, and satisfying combat, “Avowed” captivated me with its enchanting fantasy world and promising possibilities.

Kingdom Come: Deliverance 2 – A Masterpiece in the Making?

“Kingdom Come: Deliverance 2” quickly became a personal favorite. The narrative was expertly crafted, transporting me to a world filled with intrigue and historical authenticity. compared to rockstars “Red Dead Redemption 2,” it may lack the same level of polish, but the combat system felt more satisfying, and the role-playing elements offered a more immersive experience.

“The hours flew past,” I found myself remarking. The game offered a depth of character development and world-building that kept me engrossed for hours.

Avowed – A World of Promise Awaits

Switching to “avowed” was like stepping into a vibrant fantasy realm brimming with possibilities.The world itself felt like a living, breathing entity, begging to be explored. However, the dialog felt stiff and unnatural, lacking the dynamism of “Kingdom Come: Deliverance 2”.

“The setting is fantastic,” I admitted, “but the execution falls short.”

The Crossroads

Finding myself halfway through both games, I faced a crucial decision: return to “Kingdom Come: Deliverance 2” and risk never finishing the other or continue exploring “avowed’s” intriguing world, even knowing it might not offer the same level of depth?

Ultimately, the answer lay in prioritizing what truly matters in a gaming experience. For me, the immersive world-building and complex narrative of “Kingdom Come: Deliverance 2” won out. It offered a more complete and fulfilling experience, even if “Avowed” held a certain allure.

The Take-Away

“It’s easy to chase shiny new games and captivating settings,” I realized. “But sometimes,a game with strong fundamentals and a compelling story can surpass even the most enticing world.”

my journey through these two games taught me a valuable lesson: while setting can be a powerful draw, it shouldn’t overshadow the core elements that make a game truly special.

How can developers ensure they deliver on both setting and substance without compromising the other?

Archyde News: Setting vs. Substance – A Gamer’s Dilemma

In the pursuit of gaming perfection, we often find ourselves torn between captivating worlds and engaging narratives. To explore this duality, we invited veteran game designer dr. Ada Sterling and renowned gaming critic Elliott “GameGuru” Thompson to share their insights on the balance between setting and substance. Here’s what they had to say:

Welcome, Dr. Sterling and Elliott. To start, could you briefly introduce yourselves and share yoru expertise in the gaming industry?

Dr. Ada Sterling: I’m a game designer with over two decades of experience,having worked on titles like “Ryse: Son of Rome” and “shadow of Mordor”.I’ve always been passionate about creating immersive worlds and captivating narratives.

Elliott “GameGuru” thompson: I’m Elliott, but you can call me GameGuru. I’ve been a gaming critic for over a decade now, writing for various publications like “GamesReviewed” and “pixel perfect”. I’ve played and reviewed hundreds of games across all genres.

Dr. Sterling, in your experience, how would you define the balance between setting and substance in a game?

Dr. Sterling: Setting and substance are like the yelling and whispering of a story. The setting is the big, loud moment that draws your attention, while the substance is the quiet reveal that makes you think. They’re both necessary for a full, engaging experience.

Elliott, recent games like “Kingdom Come: Deliverance 2” and “Avowed” have brought this balance into the spotlight. What’s your take on these two titles?

Elliott: “Kingdom Come: Deliverance 2” is a masterclass in substance.The narrative is rich, historically authentic, and the RPG elements offer deep, immersive gameplay.But “Avowed” – now that’s a setting that demands exploration. The world is vibrant, filled with promise, but it stumbles on dialog and depth.

Dr. Sterling, what makes a setting truly captivating and engaging for players?

Dr. Sterling: A great setting offers a sense of wonder and discovery. It should whisper stories to the player, inviting them to explore, to uncover secrets, and to feel like a part of the world. But it’s not just about the visuals; it’s about the culture, the history, the lore that’s woven into every aspect of the game.

Elliott, given the choice, which aspect do you think gamers prioritize more – setting or substance?

Elliott: That’s a tough question. It varies from gamer to gamer, but I think, ultimately, we prioritize the experience. Some of us will be drawn in by a rich world, while others will crave a deep narrative or challenging gameplay. It’s all about what makes us, as individuals, tick.

Dr. Sterling, how can developers ensure they deliver on both aspects, without compromising the other?

Dr. Sterling: It’s about balance, patience, and communication. Throughout advancement, the team needs to ensure that the setting and the systems supporting the narrative are evolving together. It’s not about choosing one over the other; it’s about making sure they reinforce each other.

Elliott, if you could give one piece of advice to gamers torn between two games like “Kingdom Come: Deliverance 2” and “Avowed”, what would it be?

Elliott: Play the game that speaks to your soul. If the world of “Avowed” calls to you, dive in. But if the story of “Kingdom Come: Deliverance 2” has you in its grip, follow it. The only wrong choice is not playing what makes you happy.

Thank you both for joining us in exploring this captivating gaming dilemma. your insights have certainly given our readers much to consider as they navigate the vast world of gaming.

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