Dead Island 2’s bad reputation actually helped the developers

When a game goes into development hell, very few people expect to see a good product at launch, and if they even see the title, it can be considered an upcoming release with a pretty bad reputation.

However, as Dead Island 2 technical art director Dan Evans-Lawes told VGCAs in, that might not actually be a bad thing. “We were definitely worried at first,” he explained. “I remember when we took on the project, I was thinking ‘this is a poisonous holy grail,’ you know what I mean? Once we announced the game, people were interested because they knew it was already in the ‘ How long has it been in Dev Hell, I think people expected it to be bad, so were pleasantly surprised when it wasn’t.

Dead Island 2 launches next month, so we’ll have to see if this is the case for a fourth, and whether that appeals to its developers, but it seems Dambuster believes the formula is on the right track this time around.

Photo of author

Alexandra Hartman Editor-in-Chief

Editor-in-Chief Prize-winning journalist with over 20 years of international news experience. Alexandra leads the editorial team, ensuring every story meets the highest standards of accuracy and journalistic integrity.

U.S. February CPI increased by 6% year-on-year, in line with market expectations | Anue Juheng – International Stocks

German Championship: Freiburg extends its coach’s contract

Leave a Comment

This site uses Akismet to reduce spam. Learn how your comment data is processed.