Developers from Ubisoft and Sony criticized Elden Ring

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Developers from Ubisoft and Sony have issued harsh criticism of Elden Ring, while at the same time separately noting the game’s reviewers. The objects of their complaints are the user experience, performance, especially on PC, and the design of the quests.

Ubisoft UX director Ahmed Salama, who has a private Twitter profile, opened the thread. According to him, Elden Ring’s Metacritic 97 rating is proof that video game critics don’t care about user experience. The first to respond was Rebecca Fernandez O’Shea of ​​Nixxes Software, Sony’s studio, who added that they were also not interested in “PC graphics, stability or performance.” It should be noted that Nixxes specializes in PC ports. The duo were joined by Blake Rebush, senior quest designer for Horizon Forbidden West, who stated that they don’t care about quest design, among other things.

In short, their criticism seems to be mostly directed at Elden Ring’s reviewers, but it’s actually directed at the game, which lacked those aspects as well.

Salama then added that Elden Ring’s user experience is so bad that he imagined FromSoftware developers smoking at their desks and using CRT monitors.

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