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KPop: Demon Hunters Directors – Netflix & Sony Showstopper

Okay, here’s a summary of the key points regarding the animation style of K-Pop: Demon Hunters, based on the provided text:

Avoiding spider-Verse Style: Initially, the team feared being overshadowed by Spider-Verse‘s innovative hybrid 2D-3D animation and intentionally moved away from similar 2D elements.

inspired by Anime, but CG: The animation takes heavy inspiration from the faces, look, and feel of anime, but is predominantly made with CG.They aimed for 99.9% CG. 2D Aesthetics in 3D: The movie strives for visuals inspired by 2D aesthetics, but achieved with 3D techniques.

“On Two’s” Animation: The movie uses very bold, graphic language, with animation on “two’s”.

Glamour and Soft Focus: They incorporated glamour, soft focus, lensing, and bokeh effects, creating a unique challenge to blend with the bold, graphic style.

Diverse Influences: Director Chris Appelhans mentions inspiration from music videos, editorial photography, K-dramas, concert lighting, and anime. Dynamic facial Transformations: imageworks innovated by transforming the characters’ faces depending on the tone – pop star glamour, aggressive angularity, or exaggerated “Chibi” features. They created interchangeable facial features that could be swapped in and out, not limited by the model’s geometry.

No House Style: Sony’s approach is to allow each film to discover its own visual language, rejecting a standardized “house style.”

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