revealed Microsoft announced 18 months ago that one of the most important developments in the Xbox Series X platform coming to the PC was the ability to stream massive amounts of data from a fast NVMe disk to the GPU, rather than relying on the CPU to decompress it first.
It promised to bring one of the Xbox Series X’s best features, Quick Resume, to PC.
The so-called DirectStorage API allows games to load more detailed worlds more quickly than ever before.
The company now says the DirectStorage API has arrived. Windows games can now be shipped with DirectStorage.
However, the company has not yet identified which games are supported by the new DirectStorage API.
DirectStorage significantly speeds up PC load times by taking advantage of how the GPU interacts with the SSD to dramatically increase data transfers.
And on the Xbox Series X, AMD’s integrated GPU interacts with the SSD, allowing for Quick Resume, which essentially saves the state of games that allow it. Instead of downloading the app and then the game, Quick Resume resumes the game.
Microsoft wants to reduce load times significantly
This public SDK release begins a new era of fast loading times and detailed worlds in PC games by allowing developers to take full advantage of the speed of the latest storage devices, as stated in post company.
It works with Windows 10’s DirectStorage API, as well as Windows 11. But the company says Windows 11 is the recommended path for gaming.
Before trying to find a game that takes full advantage of the fast NVMe 4.0 disk and compatible motherboard, you should know that the games are not yet available.
Developers have been able to preview the technology since July. But its real arrival may not be before March 23rd at the Game Developers Conference.
AMD and Luminous Productions should then explain how they brought DirectStorage to Forspoken.
Forspoken is one of the first technology show games. But you won’t be able to try it before October 11th, as last week the release of this game was delayed.