Independent game publisher Nakana.io will cease operations in autumn 2026, discounting its entire ten-game eShop catalog to under €1, £1, or $0.10 ahead of the shutdown. Simultaneously, Netflix has closed two internal game studios, Night School Studio and Moonloot, while executing workforce reductions within its gaming division.
The Independent Exit of Nakana.io and EShop Fire Sale
Nakana.io built its reputation on publishing artistic and meaningful indie titles. Now, the boutique publisher is winding down its operations entirely. The shutdown takes effect in autumn 2026, marking a quiet end for a distinctive voice in indie curation.
Before closing its doors, the company launched a sweeping promotional clearance across the Nintendo eShop. In Europe and the United Kingdom, every title in the portfolio drops to a flat rate of €0.99 or £0.99 until August 30, 2026. The US pricing structure offers an even steeper discount: players who already own one title can acquire the rest for 0,10 dólares each, while newcomers need only purchase a single game at 1,99 dólares to unlock the rest of the catalog at that same rate.
The affected catalog includes ten distinct indie projects:
- Ahro
- Mythic Ocean
- Cosmic Top Secret
- Journey of the Broken Circle
- Stilstand
- Soul Searching
- EQQO
- A Night at the Races
- Arrog
- Lydia
- Infini
According to the publisher, these titles will remain available on digital storefronts even after the corporate entity dissolves, with distribution rights likely reverting to individual developers for direct management.
Netflix Restructures Gaming Division and Closes Night School Studio
The company has shuttered two internal game development studios: Night School Studio, renowned for Oxenfree and Oxenfree II, and Moonloot.
Moonloot, founded in 2022, was actively developing an Animal Crossing-inspired title but never managed to ship a completed product before the closure. Night School Studio had recently launched Unhinged, which Netflix internally categorized as one of its most successful cloud gaming debuts. Despite that traction, corporate leadership opted to pivot away from those development pipelines.
Netflix is explicitly reorganizing its priorities to focus heavily on children’s games, party titles, narrative experiences, and broader, more generalist entertainment formats. Alongside the studio closures, the company confirmed layoffs within its internal video game division, though exact headcounts were not publicly specified.
Industry Shifts and Platform Realignment
For players, the immediate fallout brings steep bargains on critically acclaimed artistic games before ownership transitions to individual creators.