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PlayStation 5 gets variable refresh rate support this week

This week, Sony is adding support for variable refresh rates to the PlayStation 5. This should improve visual performance by allowing the image to move more smoothly and without jitter.

In a blog post, Hideaki Nishino, CEO of Sony, writes that the medium will be released worldwide this week. To take advantage of the variable refresh rate, in addition to the PlayStation 5, you need a TV or monitor that supports this technology and has an HDMI 2.1 input.

With this technique, the number of images transmitted on the television is adjusted to the number of images transmitted by the PlayStation. If the frame rate of a graphics card is lower than that of a TV, the image will have hiccups or errors.

Sony will be updating several games in the coming weeks to use the new image technology. These include in particular death loop, Spider-Man : Miles Morales, Ratchet &amp ; Clank : Rift Apart et Resident Evil Village.

Variable Image Refresh is added to the PlayStation 5 screen and video settings. People can turn this feature on and off by themselves. Sony says results may vary by TV and game.

With this addition, the PlayStation 5 follows the Xbox Series X and S. These consoles have supported variable image refresh for some time. This option was announced by Sony in March.

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