Sony has launched Live TV on PS5, a new built-in streaming service exclusively on the PlayStation 5 console in the United States. Providing over one hundred ad-supported channels, on-demand movies, series, anime, and live sports, the feature eliminates the need for a separate app download, marking Sony’s return to the free ad-supported streaming television market.
Hardware-Level Integration Versus Standalone Apps
Back in 2019, Sony parted ways with Crackle, its previous foray into the free ad-supported streaming television space, selling it to Chicken Soup for the Soul Entertainment—a venture that ultimately collapsed in 2025. While major Hollywood studios have locked their catalogs behind paywalled subscription video-on-demand services, Sony has largely relied on content licensing agreements with platforms like Netflix. But the hardware strategy has shifted.
Instead of launching another standalone application that requires separate installation and account provisioning, Sony has baked Live TV on PS5 directly into the console’s Multimedia hub. There is no software to download and no immediate subscription fee barrier.
Mapping the Content Pipeline: Anime, Sports, and Studio Partnerships
The curation strategy behind Live TV on PS5 spans multiple distinct verticals. The platform features more than a hundred channels dedicated to serialized television, including titles like The Walking Dead, The Shield, Community, and Misterios sin resolver. For animation and anime enthusiasts, the lineup incorporates established franchises such as Naruto, Sailor Moon, Hunter x Hunter, and Death Note.

Beyond traditional series, the service covers live sports and news events. Users can access programming via FOX Sports, NASCAR, and the UFC, alongside specialized channels covering soccer, hockey, golf, boxing, and motorsports. News and weather coverage are anchored by networks like NBC News Now, LiveNOW, and Fox Weather. Furthermore, content partnerships with studios and distributors bring specialized film channels to the interface.
Geographic Rollout and Platform Expansion Strategy
At present, Live TV on PS5 remains restricted to users located in the United States. However, the architectural foundation is built for scale. Grace Chen, Vice President of Network Advertising, Loyalty, and Licensed Products at PlayStation, revealed plans to expand the service footprint to Canada and additional global markets, according to Screen Rant.
This geographic phased rollout allows Sony to test its content delivery and advertising before deploying globally. By turning the PlayStation 5 into a unified portal for gaming, linear television, and on-demand streaming, Sony is expanding the services offered to PlayStation 5 users.