After all, in a “tough” sci-fi game, you would die of cold in space.
A good example: we studied a lot of different types of fuel, the design of gravitational engines … I read scientific papers on quantum physics, on the curvature of space. After all, you cannot simply be transported somewhere, you bend the space “toward yourself”.
We played this version, and decided that this system was too severely punishing the players. The ship was running out of fuel, and it became impossible to continue playing.
So we changed that not too long ago. Now the fuel in your ship and gravity drive only limits how far you can travel at one time. But you don’t run out of fuel.
Related posts:
"Artemis Agreement is not binding... Active cooperation must be shown" : Dong-A Science
Crash suffered by probe on the Moon was caused by software failure, says ispace
App Store: deliberately fuzzy validation rules for greater control
Beats Studio Buds+ will arrive in Brazil only in August
Revisiting the classic "Sonic Origins" decided to release on June 23 on multiple platforms | 4Gamers
Against algorithmic video surveillance, technopolice and the Olympic Games of shame! – Technopolice
Prepare to shop for 7.7 OnePlus, discount up to 50%, OnePlus Nord CE 2 5G, only 11,590 .
Diablo 4: "At least the keyboard is intact", this player freaks out by increasing the difficulty