The Callisto Protocol is updated by fixing various bugs and adding ray tracing on Xbox Series X

Last week, The Callisto Protocol was officially released for all platforms, generating great anticipation for being the spiritual successor to Dead Space. However, the game was released with enough problems visually and performance level on Xbox Series X, and a week later, the game has already been updated, fixing various bugs and finally adding ray tracing on Xbox Series X.

Through his official Twitter account, The Callisto Protocol published a message detailing that the new game patch is now available, with a Lots of improvements and bug fixes that improve game performance. Likewise, one of the functions that was missed at launch was ray tracing, and now they have finally included it in a stable way.

On his Twitter account, The Callisto Protocol has detailed the following (translated): “Today we are releasing patches for all console versions of TCP with bug fixes and improvements, including enabling ray-traced reflections on Xbox Series X. We work daily on optimizations for all platforms and listen to your feedback. Thank you for your patience”. Players’ criticisms were heard and they have finally fixed the performance bugs as now the game can be enjoyed at a luscious stable 60 fps on Xbox Series X, and 30 fps on Xbox Series S.

Excellent news for all the players of the long-awaited game, which although it had a somewhat hectic launch in its early days, with This patch fixes a large number of errors that prevented you from enjoying the title 100%. It only remains to wait and see the next content that will come to the game, but seeing how the developers are working, The Callisto Protocol it will be a pretty polished game in time.

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