The Future of GTA 6: Real-Life Mods and Rockstar’s Acquisition Explained

2024-03-31 09:59:38

With official information about GTA 6 coming soon, one of the big question marks is “what will Rockstar’s acquisition of the independent developers who worked on the largest modifications to GTA 5 known as “real-life GTA” mean and what their role will be in the next game in 2025.

This question was partially answered in the company’s recent earnings discussion session Rockstar Mother Take-Two Interactive, from which we can infer the role that the independent development team will play with the next part in the future, as Strauss Zelnick, CEO of Take-Two, said in his previous statements: “Rockstar Games announced during the financial quarter that The CitizenFX development team, which worked on the real-life GTA games, or FiveM and RedM for Grand Theft Auto 5 and Red Dead Redemption 2, has officially joined the company and become an official part of it.”

And followed by saying:

With their tremendous passion and creativity, the CitizenFX team has played a pivotal role in expanding the capabilities of user-generated content in Rockstar’s flagship games, and we’re excited to see them continue to build these expansions and creative communities and help them thrive in the future.

From his statements, it appears that the CitizenFX team will continue to build real-life GTA expansions or modes for GTA 6 in the same manner as it did with the previous game, GTA 5. Zelnick had some comments about the potential for monetization of this unique type of content during a Q&A session. Answers later in the same earnings meeting. When he said:

“To be clear, this is an opportunity that has a relatively small economic feasibility at the moment, and at the same time has a small cost to us.”

Zelnick noted that the company does not plan to make monetized “real-life” content a large part of its initial offering when the game launches, saying that instead both Take-Two and Rockstar want to primarily serve the interests of the consumer, and there are two groups This acquisition has helped them communicate.

He concluded by saying:

We are primarily concerned with protecting our intellectual property, we are also truly concerned with keeping consumers in the best interest of where they are located, and for some other consumers “real life” modification, expansion, etc. will be a really important activity.

Do you expect the new online mode in GTA 6 to get some touches from the real-life modification development team?


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