Tomb Raider: Legacy of Atlantis is one of the most anticipated games coming in 2027. The remake of the iconic 1996 original promises expanded environments and storytelling and modernised gameplay, and a new-look Lara Croft that most fans seem to actually approve of. Developers Crystal Dynamics and Flying Wild Hog have been sharing a series of behind-the-scenes videos revealing their priorities and the challenges faced in designing the game, and that includes making the intrepid archaeologist more agile than ever. The latest focuses on Lara’s enhanced traversal movement and the decision to include iconic athletic acrobatic movements like cartwheels, handstands swan dives.
Behind-the-Scenes Details of Tomb Raider: Legacy of Atlantis
The developers behind Tomb Raider: Legacy of Atlantis have been sharing a mini-doc series discussing some behind-the-scenes details of the game, mentioning how important it was to look back at older titles in the franchise to identify which fundamental aspects to adapt for the new game. In the video, they talk about how they achieved the iconic style of Lara Croft. Alix Wilton Regan, the Lead Actress for the character, mentions that she does weight training, running, yoga, and rock climbing to match Lara’s physicality. Michał Kuk, Creative Director, says that multiple subtle things identify Lara, like how far she jumps or how she climbs, and those were achieved with dynamic animation and keeping in mind Lara’s acrobatic style in older games.

TOMB RAIDER LEGACY OF ATLANTIS HIGHLIGHT REEL FEATURES NEW MUSIC
TOMB RAIDER LEGACY OF ATLANTIS HIGHLIGHT REEL FEATURES NEW MUSIC [ 24 July 2026 ] Amazon Game Studios has shared a highlight reel containing footage from the Tomb Raider Legacy of Atlantis announcement and release date trailers. The video also includes what appears to be previously unreleased music. It was published across the Play Tomb Raider social media channels. Flying Wild Hog is developing Tomb Raider Legacy of Atlantis in collaboration with Crystal Dynamics. The game draws on the events of the original Tomb Raider, created by Core Design, and Tomb Raider Anniversary, developed by Crystal Dynamics. Players follow Lara Croft as she attempts to recover the scattered pieces of the Scion, an ancient artefact.
The latest dev diary, the 4th in the series, deep dives the new movement systems for Lara Croft in the upcoming game. Tomb Raider: Legacy of Atlantis is an upcoming “reimagining” of the 1996 debut adventure, which will totally revamp the game for fans. The developers, Crystal Dynamics and Flying Wild Hog, have been releasing dev diaries talking about all the updates and this new one dives into her character movement. This episode focuses on how the teams reimagined Lara’s movement and traversal. Developers discuss how they recreated her moves from the original Tomb Raider, the work that went into the controls and the physicality of the character, and the visual language that guides players throughout the game.
In a new episode of their mini-docuseries, the minds at Crystal Dynamics and Flying Wild Hog explained why bringing back Lara Croft’s iconic acrobatics and movement was so important to Tomb Raider: Legacy of Atlantis, and fans couldn’t be happier about it. Legacy of Atlantis is the latest reimagining of Lara Croft’s debut adventure, marking a stark contrast from the gritty realism of the reboot trilogy. Amazon Game Studios’ fresh take on the original 1996 Tomb Raider brings back Lara’s high-flying movement, both in traversal and combat. As told by game director Raul Siqueira, This is a moment where a normal person would step to the side. Lara Croft doesn’t step to the side; she cartwheels to the side, because she’s fast, because she’s agile, because she can do all of those things.

A full decade before Nathan Drake, Lara Croft was the original face of cinematic action-adventure gaming, making her debut in Tomb Raider (1996). There’s already been one remake of the original with Tomb Raider: Anniversary (2007), but now a full 30 years on from the original, it’s once again time for Lara to return to where she started – and show off how far she’s come. Tomb Raider: Legacy of Atlantis is an upcoming “reimagining” of the original Tomb Raider, developed in collaboration between Crystal Dynamics and Flying Wild Hog.
Gaming’s most famous heroine is back and ready for some action, based on a new trailer that debuted Thursday night during The Game Awards. We’re getting a double dose here. There’s Tomb Raider: Catalyst, developed by modern series steward Crystal Dynamics, a 2027 game which is aiming to be the most ambitious entry in the Tomb Raider franchise yet. There’s also a remake of the original game that started the franchise, Tomb Raider: Legacy of Atlantis. The debut trailer for the totally new game saw Lara Croft fighting against a new adversary, climbing new heights, and solving puzzles in verdant ruins. She’s confident, capable, and acrobatic; a clear evolution from the Lara Croft introduced in the recent trilogy.
Tomb Raider as a series, and Lara Croft as a character, are staples in the gaming industry and is always in the forefront of my mind when I think of badass female characters. It has left a permanent mark on gaming and pop culture, and even moving successfully to films back in the early 2000’s. They were a pinnacle of the action adventure genre, and I love that we have also seen other spin-offs like Guardian of Light and Temple of Osiris. Here we are thirty years later and we are getting a full fledged reimaging of the first game that set it all off with Tomb Raider: Legacy of Atlantis.
Tomb Raider: Legacy Of Atlantis – Lara has never looked better
Tomb Raider: Legacy Of Atlantis – Lara has never looked better (Amazon Game Studios) The remake of the original PS1 Tomb Raider may have been delayed but the reimagining of Lara Croft’s first adventure is looking like it’s worth the wait. At the start of my hands-on preview of the new Tomb Raider remake, Lara Croft stands motionless at the edge of a collapsing cliff face in Peru, sunlight cutting through jungle mist while the distant roar of something prehistoric echoes through the valley below. There’s no yellow paint smothered across climbable surfaces or chatty allies, just Lara, a ruin, and the quiet confidence that I’m expected to figure things out for myself. And honestly? It feels like Tomb Raider again.

Experience the pinnacle of adventure with Tomb Raider: Legacy Of Atlantis. As Lara Croft, harness your wits and athleticism to explore exotic locations lost to time—from the jungles of Peru to the ancient ruins of Greece, the deserts of Egypt, and a mysterious Mediterranean island shrouded in myth. Traverse treacherous landscapes, solve deadly contraptions, and face lethal predators as you hunt for the scattered pieces of the Scion, an artifact of immeasurable power. Developed in partnership between Crystal Dynamics and Flying Wild Hog, Tomb Raider: Legacy Of Atlantis sets a new standard for re-envisioning a classic by masterfully balancing innovation with gaming heritage, capturing the wonder and excitement that defined a genre while igniting a new sense of discovery through expanded environments and storytelling.