Video games: the “live streaming” platform Twitch will reduce its workforce

2024-01-10 17:21:59

Published on Jan 10, 2024 at 3:11 p.m.Updated Jan 10, 2024 at 6:21 p.m.

It’s a start to the year marked by massive layoffs for the video game industry. After the Unity game engine which announced on Tuesday a reduction plan amounting to 25% of the workforce (i.e. 1,800 employees), it is Twitch’s turn to drastically reduce the size. Bought for $1 billion by Amazon in 2014, the “live streaming” platform announced that it was preparing to part ways with 35% of its teams. Which represents nearly 500 people.

A restructuring in sight which is part of a broader framework of cost reduction for Twitch. In December, the platform announced that it would withdraw from South Korea – a major video game market – at the end of February due to broadband network usage fees “ten times higher than those of the majority of other countries,” according to CEO Dan Clancy. Previously holding the position of president, the latter was appointed, in March, at the head of Twitch in place of Emmett Shear, co-founder of Justin.tv, the ancestor of Twitch which he had led since 2011.

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Alexandra Hartman Editor-in-Chief

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