2023-06-05 13:10:59
Actually, Tears of the Kingdom could have been released in 2022. However, Nintendo held back the new Zelda game for another year – and for good reason.
Kyoto, Japan – So far, 2023 has been a curious year for game releases. It feels like new hits are coming onto the market every week, but on the technical side there are more glitches and poorly optimized games than we have seen in a long time. Also Tears of the Kingdom could have met this fate. In fact, the new Zelda was practically ready by 2022. Nintendo but decided to hold the adventure back for another year. With good reason, as it turned out.
video game | The Legend of Zelda: Tears of the Kingdom |
First publication date | 12. May 2023 |
platform | Nintendo Switch |
Modus | single player |
developer | Nintendo Entertainment Planning & Development |
Genre | Action-Adventure |
Tears of the Kingdom was practically finished in 2022 – was nevertheless postponed by a year
Release was planned for 2022: Ever since the first indications of a successor to Breath of the Wild, it was actually in the room that the next Zelda should appear in 2022. That was initially the plan internally at Nintendo, until producer Eiji Aonuma postponed the release in March 2022 by more than a year. Since then, May 12, 2023 has been set as the new release, on which Finally, Tears of the Kingdom was a tremendous success was unleashed on the world.
The producer recently did an interview with The Washington Post’s Gene Park, which revealed an interesting side fact about Tears of the Kingdom. At the time of the postponement, the game was actually already finished, inclusive a feature that the ToTK developers actually used as a cheat, as reported by ingame.de. So why the reluctance? Why did Nintendo sit on the game for a year?
A postponed game will eventually become good. A rushed game will be bad forever.
Tears of the Kingdom: Nintendo took a year to polish and fix bugs
That’s why TotK 2022 didn’t come out: True to the old saying cited above, which is repeatedly attributed to Shigeru Miyamoto, Nintendo has used the time to make Tears of the Kingdom the best game possible. According to Gene Park, who interviewed Aonuma, the team took the entire year to polish TotK. The crazy physics of the game in particular would have taken a lot of time to work as bug-free as possible.
Miyamoto may not have said the line himself, but Tears of the Kingdom is a prime example of a long-delayed but finally good game. But there is probably some truth in the old developer wisdom. After all, the extensive physics model is the main reason why so many fans Enjoy torture and crucifixion in Tears of the Kingdom have.
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