Apology Letter from Chat GPT: The Worst Game of 2003 – Game News

2023-10-09 18:35:02

Game news It’s the icing on the cake: the worst game of 2003 would have seen its apology letter written… by Chat GPT

Published on 09/10/2023 at 8:35 p.m.

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There are disasters that we would like to forget… However,

You certainly haven’t missed one of the big fiascos of the year. On May 25, The Lord Of The Rings: Gollum hit the headlines due to its enormous shortcomings: among them, graphics worthy of the PS3/Xbox 360 era, with unsightly textures and pale lighting, but also mechanics too dated. Indeed, while the ambitious title of Daedalic was to offer us a semi-open game, the player found himself facing a much more closed world than expected where Sméagol’s abilities are sometimes found to be of no interest. Add to this a poorly controlled rhythm, a poorly optimized choice system and controls that need to be reviewed overall.. In short, The Lord Of The Rings: Gollum is a flop, which inherited the Metacritic average of only 34. IGN Spain concludes in particular that it is a classic structure game whose shortcomings are obvious “both in the narrative, as well as in the playability, technique and aesthetics“For gamesradar it is even difficult.”not to come out of Lord of the Rings: Gollum with a bitter taste in his mouth”. The studio eventually apologized, and the publisher’s development arm was shut down earlier this year.

Fortunately, a slew of other promising announcements intended to make us forget this disaster. Recently, fans of Tolkien’s universe were able to discover the first images of The Lord of the Rings: Return to Moria, developed by Free Range Games and published by North Beach Games. This game will focus on the Dwarves, who will evolve during the Fourth Age and will have to regain possession of their native land, Moria. The title is presented as “the only crafting and survival game set in the Fourth Age of Middle-earth, the cult fantasy world imagined by JRR Tolkien”. We also had a very brief preview of Tales of the Shire, a production that can be placed in the same vein as Animal Crossing, and which will offer players a “comforting” experience in Middle-earth. The software is offered by Weta Workshop, a company which has worked on quite a few elements of the saga, such as costumes and armor. In short, everything seems to be going well in the world of Tolkien’s beautiful projects. But this week, and without warning, Gollum was talked about again, for the worse.

An apology letter made with ChatGPT?

This is the question that has been circulating the Internet for a few hours: were the excuses published for the Gollum game generated by the artificial intelligence program ChatGPT? According to a recent interview with former Daedalic employees, this would indeed be the case. The statements were spotted by Twitter user Knoebel, who spotted a recent discussion between former Daedalic developers and German media outlet GameTwo.

The employees discuss the multiple difficulties encountered during the development of the game, and in particular the low allocated budget which was only 15 million euros. “There are people who have been working on the game for 10, 15, 20 years and are good, but they can’t do magic because they haven’t been given the funds to do so.“, said Paul Schulze, former developer. As for the apologies, they would have been published by the publisher Nacon, without having informed Daedalic, and therefore using ChatGPT. It was also said, during the video, that several characters and important scenes in the game that were supposed to be animated were simply hidden from the player, due to lack of time. A terrible waste.

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