Elden Ring: new classes, weapons and spells… The Convergence, the titanic project of modders

Game News Elden Ring: new classes, weapons and spells… The Convergence, the titanic project of modders

Published on 05/07/2022 at 13:46

If it’s already difficult to go 100% around Elden Ring, a group of modders will make it difficult for you. They plan to develop The Convergence, a special mod that brings in new weapons, classes, spells, and even bosses and enemies.

Summary

  • Elden Ring The Convergence: what is it?
  • Elden Ring The Convergence: a mod not ready to be released

Elden Ring The Convergence: what is it?

Released on February 25, Elden Ring convinced press and players with many arguments. One of them was definitely its open world, which gradually unfolded the diversity of its biomes. A giant open world that also convinced by the diversity of its activities and the number of routes that players could take: everyone could play in their own way. Even further customization through mods, those unofficial redesigns made by the most dedicated players. The proof with Elden Ring The Convergence, a mod developed by seven people and which aims to modify the game in depth. An initiative that these players had already carried out with Dark Souls 3 :

The mod is an expansion of Dark Souls 3 with dozens of new weapons, hundreds of new spells, revamped areas, improved visuals, new enemies, bosses and more.

More or less, The Convergence allows you to (again) revisit the game in an even more personalized way than before. That being said, the version The Convergence of Elden Ring will be different from what modders have proposed for Dark Souls 3.

Elden Ring The Convergence: a mod not ready to be released

In a interview granted to VG247the creative director of The Convergence Paul CouchJockey Gooch explains that the structure of Elden Ring prevents his team from replicating the same thing. The latest title from From Software differs from its elders by this open world. Therefore, the modification of the zones is handled differently:

It’s the same when you clean a small corner of your kitchen. The clean corner makes the rest of the room super dirty so you feel compelled to clean everything else.

Don’t expect to see the whole of Underworld revisited, but Paul Gooch plans to introduce a dozen starting classes with different starting areas:

On this starting area, there will be three altars. For example, if you start the game with a warrior, there will be three altars. One to specialize in gladiator, the other in berserk, and the last in knight with a shield.

There would therefore be subclasses introduced via The Convergence, but Paul Gooch wants to temper the probable enthusiasm of the players: they still lack the tools to achieve this. Especially since he and his team want to wait as long as possible, in order to let FromSoftware make the necessary updates.

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