Forbidden West Update 1.09 Now Available, Fixes Various Quest Bugs

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‎PlayStation and Guerrilla announced on Twitter yesterday that patch 1.09 for Horizon forbidden to the West is available for download, bringing improvements in different areas. They posted the patch notes on the Horizon subreddit.

Horizon forbidden to the West Patch 1.09 focuses on fixing issues related to main quests, as well as several issues related to side quests. Issues with objects or characters spawning in the wrong place or getting stuck in different objects are also resolved.

This update brings a much needed improvement regarding the sharpness of visual graphics performance and the dev team asks players to report any bugs and issues through their support form.

The patch notes also list some known issues that we are still working on, such as Horizon Forbidden West’s shimmering glitches and trophies not appearing to all players. You can check out all the details in the patch notes below.

Known issues

“We are currently investigating several issues reported by the community. Please note that these issues are not yet resolved in this patch, but our teams are aware of them and are investigating them.

  • The team continues to make changes to the game’s content in an effort to reduce visual flicker.
  • During the “Blood Choke” side quest, Atekka does not use the ballista.
  • The “Upgrade Each Sleeve Type” trophy is not unlocking for some players after upgrading each sleeve type. Please note that for this trophy you will need the food pouch which is looted after buying food from a chef.
  • Some Firegleam and Metal Flower icons remain after being found/used.

Fixes and improvements

Main Quests

  • Fixed an issue in main quest “The Dying Lands” where machines would get stuck behind an energy shield.
  • Fixed an issue in Main Quest “The Broken Sky” where the player could get stuck in an invisible collision.
  • Fixed an issue in Main Quest “The Broken Sky” where Dekka was standing behind the throne and unable to interact with it.

Side quests

  • Fixed an issue in “The Second Verse” side quest where Zo would not be in Plainsong after completing all main quests.
  • Fixed an issue in the “Drowned Hopes” side quest where the player could “open” rocks on the wrong side, breaking progress.
  • Fixed an issue in “The Flood” side quest where Aloy could get stuck in the ground underwater after lighting a glow of fire.
  • Fixed an issue in “The Flood” side quest where Snapmaws could get stuck inside a wall, out of Aloy’s reach.
  • Fixed an issue in the “Thirst for the Hunt” side quest where the quest would not update after killing the Thunderjaw.
  • Fixed an issue in the “Lofty Ambitions” side quest where Morlund could conveniently get stuck in a rock, leaving Aloy to tackle the Stormbird alone while he cheered her on from safety.
  • Fixed an issue in the “In the Fog” side quest where the memorial marker could not be found in scrap heaps.
  • Fixed an issue where switching between the “What Was Lost” side quest and the “First to Fly” Race Quest would cause Kotallo to not interact with it.
  • Fixed an issue in Errand Quest “Supply Drop” where Littay would get stuck under the terrain.
  • Fixed an issue in Errand Quest “Shining Example” where the player could block progress by destroying Metal Flower Vines before the “Destroy Metal Flower Vines” mission objective appears.
  • Fixed an issue in Errand Quest “Sons of Prometheus Data” where Ambushers took the term “ghost” to a new level and are no longer present after death.

Global activities

  • Fixed an issue in the “Kappa” cauldron where the player could respawn in an out of bounds area.
  • Fixed an issue in Rebel Camp “First Forge” where reloading a specific save would cause the player to spawn under terrain.
  • Fixed an issue in the “Collaborator and Wrench” Salvage Contract where the player would get stuck in an “Examine the Disc Launcher” animation.
  • Fixed an issue in Relic Ruin “The Dry Yearn” where the Railroad Cart could get stuck behind a piece of rubble.
  • Fixed an issue in Relic Ruin “The Long Coast” where a shrink crate could get stuck in water.
  • Fixed an issue where black boxes could not be picked up.
  • Fixed an issue where black boxes could not be put back with Untalla.

UI / UX

  • Fixed issues when remapping specific button actions.

Graphics

  • Other shimmer/sharpness related improvements.

Performance and stability

  • Loading screen reductions.
  • Correction de crash.
  • Localization and spelling fixes.

Other

  • Fixed several issues that prevented 100% completion in the notebook. Graduates rejoice!
  • Fixed several issues where the player could escape from a boss fight with a mount.
  • Fixed an issue where Hunter’s Kit customizations would not persist after restarting the save.
  • Rebalanced several combat mechanics.
  • Fixed several music issues.

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