Gender Differences in Gaming Habits: Genetic vs. Environmental Influences

2024-02-12 21:53:46

Men depend on genes, women depend on environment

Entered 2024.02.13 06:50 Entered 2024.02.13 06:50 Modified 2024.02.12 22:12 Views 43

Men and women are different in many ways, from thoughts to actions. Research has shown that these differences also appear in behavior and habits related to games. [사진=게티이미지뱅크]Men and women are different in many ways, from thoughts to actions. Research has shown that these differences also appear in behavior and habits related to games. According to a study published in JCPP Advances, a peer-reviewed journal in the fields of psychiatry and child psychology, genetic factors play a more important role in boys’ gaming behavior, while environmental factors play a more important role in girls’ gaming habits. This appeared to have a greater impact.

The researchers analyzed a large sample of 32,006 twins from the Swedish Child and Adolescent Twin Study. Using a longitudinal approach, the researchers studied participants at three key developmental stages: childhood (age 9), early adolescence (age 15), and late adolescence (age 18). The sample was almost evenly split between men and women and included identical twins, who share all of their genes, and fraternal twins, who share about half of their genes. The researchers asked the participants’ parents to report their children’s frequency of gaming, including computer and TV games. Parents responded on a scale from ‘never’ to ‘almost every day’.

The researchers then analyzed these responses using sophisticated statistical techniques, focusing on similarities in gaming behavior within twin pairs. This approach allowed them to estimate the relative contributions of genetic factors and shared environmental influences (factors common to a pair of twins, such as family environment) on gaming behavior.

The results of the study showed that genetic factors accounted for a greater proportion of changes in gaming behavior in men than in women. This genetic influence was not static, but increased noticeably with age. In particular, for males aged 9 to 15, the genetic contribution almost doubled from 31.3% to 62.5%. However, for girls, the genetic influence on gaming behavior remained stable regardless of growth, ranging from 19.4% to 23.4%.

A significant influence on the girls’ gaming habits was environmental factors shared by the twins, such as their family environment. The influence of the shared environment was quite evident for both boys and girls up to age 9, but declined significantly for boys with age. In contrast, for girls, shared environmental influences remained stable over time.

The study also showed notable differences in gaming frequency patterns between boys and girls. Boys tended to spend more time playing games at ages 15 and 18 compared to age 9. On the other hand, the frequency of gaming among female students appeared to decrease as they got older. A higher proportion of girls responded that they did not play games at all at age 18 compared to age 9.

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