Metropolis: Skyrim 2 Performance Optimization Guide – Fix Lag and Improve Rendering Efficiency

2023-10-27 09:58:56

Cities: Skylines II, a city-building game developed by Finland’s Colossal Order, was recently released. However, it has received mixed reviews on Steam due to performance issues. Some players found that the problem seemed not to be due to insufficient optimization, but to NPCs. It’s so detailed that even the tooth model consumes a lot of computing resources. Eight years after its predecessor, “Metropolis: Skyrim 2” offers a wider land, deeper and richer management settings to respond to players’ expectations. Unexpectedly, the exquisite graphics are unaffordable for high-end hardware, and the official quickly announced that “the highest performance Optimization Guide” guides players to adjust settings for smooth play. ※ Further reading: Steam’s “Metropolis: Skyrim 2” was criticized due to performance lag on its release, and the official launched a “Performance Optimization Guide” to remedy it. However, overseas player Hexcoder0 used his investigative spirit and discovered the suspected cause of the game’s screen lag: the city Residents have high poly teeth. Even when zooming out from a close-up of a passerby to a bird’s-eye view of a house being built, the game still renders these fine teeth (even if they have their mouths closed), which is a waste of performance. The game DOES render individual teeth with no LOD as far as I can tell.byu/Hexcoder0 inCitiesSkylines Most games of the same type will focus on the “Level of detail” of the model, gradually reducing the details as the player zooms out. Adjusted to low polygons to improve rendering efficiency. However, “Metropolis: Skyrim 2” does not seem to have such an adjustment. Moreover, as the size of the city increases, the number of NPCs that may appear becomes larger, making this phenomenon even worse. “The game always presents high-quality character models. When the player is far away, the clear details become irrelevant, which wastes a lot of performance and is basically useless.” Perhaps hearing the voices of players, “Metropolis: Skyrim 2” 》The 1.011f1 patch (update file) was released yesterday (26th). The first item is to modify the level of detail to make the rendering performance at high resolution more stable. The development team also stated that it will work hard to complete the next round of repairs and improvements. .

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