Scorn’s Biomechanical Horror Will Finally Be A Week Ahead

By dint of being pushed back…

Since the time that Scorn is in development at Ebb Software, we were clearly used to postponements. But to a few weeks of the sortie, the Serbian studio announces that the horror FPS will finally have a little ahead.

Originally planned for October 21, Scorn will finally come out October 14either with a week in advance. And always en Day One in le Game Pass de Microsoft.

Specialized media were able to play in the early hours horror FPS… and we were confronted with very few shooting phases, or even none. It must be admitted that the studio is struggling to exhaustively show the concept of its game in development for 7 years, but as expected, we can expect more a party game than to an action game, where the discomfort resides above all in biomechanical design of the world and the creatures that inhabit it, largely inspired work by HR Giger.

However, players can expect lots of puzzles and other puzzles that will punctuate the progression, manipulating the strange mechanisms of different environments de Scorn.

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