Silence we play! “Elden Ring” Special – Liberation

This week, we get caught up in the open world proposal from the Japanese studio FromSoftware, which has been shaking up the world of video games since its release.

Silence we play! It’s the weekly video game show of Release. With Erwan Cario and his columnists, Patrick Hellio, Julie Le Baron, Marius Chapuis and Frantz Durupt.

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This week, head to Entre-Terre, a gothic and dark universe that serves as a vast playground in Elden Ring, the masterful new production from Japanese studio FromSoftware and its star director Hidetaka Miyazaki. In line with previous productions (Demon’s Souls, Dark Souls, Bloodborne, Ax), it is a great epic adventure that transports players to a universe populated by fearsome monsters. But for the first time, the studio has created a completely open world where you can wander around at your leisure and at your own pace. A choice that seems convincing, given the very positive and almost unanimous reception given to Elden Ring since its release.

Jérémie Kletzkine, in his board game column, tells us about Living Forest.

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