Starfield’s Big Update for Early Access: We Know the Details | Xbox One

2023-08-29 15:58:28

A few days before the official launch of Starfield for the happy owners of the early access versions, Bethesda is deploying a major update fixing problems inherent in quite varied parts of the game.

Starfield 1.7.23 Adds Virtual Keyboard for Steam Deck and More

This first patch named Starfield 1.7.23 was presented by Insider Gaming in detail. We discover many patches related to the visual aspect of the game, the gameplay or its balancing. Bethesda clearly wants to take care of the public release of its game and these attentions show it concretely.

In addition, the addition of the virtual keyboard for players on Steam Deck is another important element and Insider Gaming reports that they have received a document addressing the compatibility of the portable console of Steam and the game. We can read in particular this :

“Starfield will work on both the Steam Deck and ROG Ally with the correct drivers, but hardware below the minimum recommended specs could result in poorer performance”

You can check out the full patch notes below.

The classic Starfield release is scheduled for September 6, 2023 on Xbox Series X, Xbox Series S, and PC.

To get early access to Starfield and play 5 days early, you must purchase the Premium or Constellation edition of the game. Early access to Starfield is included in the following editions:

Performance and stability fixes

Improved stability related to suspending and resuming the game. (Xbox Series X/S) Fixed a rare crash that could occur when viewing credits after completing the game. Fixed a crash that could occur when repeatedly loading certain saves inside ships. Various stability and performance improvements.

Visual fixes

Fixed an issue where hair was not always appearing on characters. Improved the appearance of distant objects when transitioning to a planet’s surface. Fixed an issue that sometimes caused facial animations to jerky. Fixed an issue where in some views flashing white boxes could appear in the hand scanner. Fixed an issue that caused unwanted texture mixing near the coastline. Fixed an issue causing textures to degrade unnecessarily. (Xbox Series S)

Corrections de gameplay

Fixed a rare issue that could cause companions to float in the air. Fixed an issue that could cause some ship modules to become misaligned. Fixed some issues that prevented touchpoints from turning red in the Shipbuilder. Fixed an issue that could cause the player to spawn incorrectly when equipping items. Fixed an issue that could prevent the Isolation skill from behaving as intended. Adjusted the distance at which the player can access cargo and store it in their ship. Fixed an issue that could sometimes cause a long delay on the Press Any Button screen.

Fixes for quests

Fixed a rare issue that could prevent ship patrols from spawning in the “First to Fight, First to Die” quest. Fixed a rare issue where the contraband scan would not occur, potentially preventing landing in New Atlantis. Fixed an unlikely issue that could prevent landing in New Atlantis during “Deep Cover”. Fixed an issue that could prevent Heat Leeches from being counted as kills after completing “A Legacy Forged”. Fixed spawning a location near a hidden landmark. Fixed a rare issue that could potentially trap the player in the Facility. Fixed an infrequent issue where a spacer would not spawn correctly for a radiant quest. Fixed an unlikely issue that could appear during “Revelation” depending on how the player interacted with the Emissary. Fixed an issue with the Deimos Slim bottom ship mod being used on the Razorleaf. Fixed a rare issue that could prevent companions from following the player after “No Lunge”. Fixed a rare issue that could impact ‘Power from Beyond’.
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