The Moto G53 really freaked out at games | Test in heavy games

The Moto G53 is Motorola’s newest budget. This guy officially came out of the oven in December 2022, with the processor Snapdragon 480 Plus, Adreno 619 GPU, 4 GB of RAM, 128 GB of storage and a 5000 mAh battery, as usual. As for its screen, it is a 6.5″ IPS display, HD resolution only and a refresh rate of 120 Hz.

As for the price, do you find this darling here in the range of R$ 1,900.00 in the national market.

The competitor of the time is none other than the predecessor of the G53, the Moto G52. The two are very similar phones in terms of performance and processor. The only drawback is that the Moto G52 is cheaper because it was released earlier.

Remembering that all the games we play here are on minimal graphic qualitysince both smartphones are entry-level.

Moto G53 test in heavy games



Asphalt 9

Our games playlist opens with the classic Asphalt 9, as always. We usually have promising results here at the beginning of the test, but this time it was a little different, check it out.

The Moto G53 scored just 47 frames average, with 68% stability, resulting in a very stuttery and sluggish experience.

The Moto G52 was even worse, reaching an average 19 frames at 70% stability with minimal graphics.

✔️The village Flat Wheel✔️ for the Moto G53, but this performance was very worrying, let me be clear.

Call of Duty

A little COD doesn’t hurt anyone, right? Except if you have a Snapdragon 480 Plus as a processor, then it can do a little harm.

59 average frames, with 93% stability just for the G53. Look, it didn’t run badly, but the fact that the stability is not at 100% worries me a little, after all, if you’re already playing on the minimum graphics, why should the game crash?

The G52 was worse than the competitor, but maintained stability despite the lower frame rate. It scored 39 average FPS, with 99% stability.

✔️The village Flat Wheel✔️ for the Moto G53.

Diablo Immortal

In Diablo we don’t have much to tell, since both devices don’t allow us to increase the graphics, nor the frame rate, so we’re stuck with the same performance.

Moto G53 scored 30 average frames, with 97% stability.

The Moto G52 scored an average of 30 frames as well, but with 99% stability, a little higher than the competitor.

⚠️Selo Roda⚠️ for the two devices.

eFootball

In our classic Football here on the channel, the game gave us the possibility to change the graphics to any quality, but we stuck to the lowest one in order to reach higher frame rates.

The Moto G53 took an average of 60 FPS, with a stability of 99%

✔️The village Flat Wheel✔️.

Free Fire

In Free Fire I obviously won’t say that it ran badly, because it didn’t. The gameplay was very fluid, but I’ll tell you that something was missing there, it wasn’t perfect.

Well, the G53 averaged 59 frames, with 98% stability. The Moto G52 scored 60 FPS at 100% stability, just the way we like it.

✔️The village Flat Wheel✔️ for both smartphones.

Fortnite

In my opinion, there wasn’t even a need to have a comment above it, it was just for the editor to pass the gameplay on the screen and we went to the next game, because that is self-descriptive. This is easily one of the worst Fortnite performances I’ve ever seen in my life because, in addition to the frame rate being relatively low most of the time, the game would still freeze for like 3 seconds out of nowhere.

The average FPS of the G53 was 20, with a minimum of 1 frame.

The G52 also had horrible results, giving us a frame rate of just 10 FPS, with a minimum of 3.

❌ Village Doesn’t Wheel ❌ for the two phones tested, simply don’t try to play Fortnite on either device.

Genshin Impact

If you, for some reason, bought one of these phones to play Genshin Impact, today is your lucky day, because the performance of the two was on the MINIMUM line of what is acceptable in terms of performance.

The G53 scored a measly 31 FPS on average, with stability at just 45% in the game’s minimum graphics.

The Moto G52 did a little better with its average 32 frames, at a stability of 77%.

Anyway, ⚠️Seal Roda⚠️ however, the lack of fluidity was such that I would be in doubt if I were you.

Mortal Kombat

In Mortalzinho, we had by far the most promising result of the whole video, if you know why.

The average frame rate of the Moto G53 was 102 FPS with a stability of 96%. I will say that the performance was very good, because finally those 120 Hz of the screen served something in games, a pity that the resolution is not FullHD.

The G52 positioned itself slightly below the competitor, scoring only 67 FPS on average, with stability at 94%.

????Competitive Wheel Seal???? for both devices, but the Moto G53 is the best.

PUBG

PUBG, as usual, let us down in the results. I thought, from the bottom of my heart, that it was possible to achieve higher framerates on the G53 if we lowered the graphics.

This little guy here stuck at 40 FPS, with 98% stability, a shame.

The Moto G52 managed to do even worse, scoring just 30 average frames, with 99% stability.

⚠️Seal Roda⚠️ for both smartphones.

Tower of Fantasy

In Tower of Fantasy, the last game on our list, we had a bit of a disaster in terms of game performance, you know.

Despite the Moto G53 scoring an average of 49 FPS, its stability was very low by our standards: 79%. The result was very locked and difficult to play.

The Moto G52 scored just 32 FPS, with 87% stability in Tower of Fantasy with the lowest graphics.

✔️The village Flat Wheel✔️ for Tower Of Fantasy, but I keep an eye on the crashes.

Temperature

As in the previous season, we played an hour of COD Mobile in Battle Royale mode with all graphics at maximum, so we would know how much battery was lost in that period, as well as the temperature of the device’s screen. After that one hour of gaming, the Moto G53 warmed up ????18°C???? on its surface and lost ????12%???? of load.

The battery loss remained as expected for a capacity of 5000 mAh, however the temperature variation was somewhat high for a processor of this level.

Conclusion

From the bottom of my heart, I don’t think it was a good idea for Motorola to put such a weak processor in a modern cell phone like this, even if the smartphone is in the “entry” category. Snapdragon 480 doesn’t perform well in current games no matter what you do. Even a Snapdragon 680, or some Mediatek will outperform this little guy here. Another thing that doesn’t make much sense of the previous generation of the G50 is the fact that the screen has been reduced from FullHD to 900p, just to make way for a 120Hz display, whereas the previous one was already 90Hz.

Finally, despite the ⚠️Seal Roda⚠️ that the Moto G53 will receive today, we do not recommend this device for you who want to play games. If you really want to know the positive and negative points of this smartphone, keep an eye on our website, Oficina da Net, which will soon release a complete review of this darling.

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