Elden Ring is fixing optimization issues for the PC version


▲ Elden Ring is fixing the optimization problem (photo source: game official website)

Elden Ring, who is suffering from optimization problems and bugs in the PC version, said that it is fixing the problem.

On the 25th, FromSoftware announced its position on various problems that occurred in the game immediately after its release through the official website of Elden Ring. The production team said, “Currently, there are problems and problems that make it impossible to play the game comfortably under some conditions.

In addition, the production team said that they are solving various problems promptly. First of all, the fix for the PC version mouse operation sensitivity is too high, and it will be updated soon. He said that the frame degradation, which is the most problematic, is being improved from time to time, and that it is solved to some extent by updating the graphics card driver to the latest version.

In addition, he said that the cause of the save data not being saved in the PS5 version is being identified and a patch is being prepared, and he hopes to prevent problems by closing the game frequently until the patch is completed. In addition, the production team is constantly improving the performance for various issues.

Elden Ring was released on the 25th for PC, PS5, PS4, Xbox One, and Xbox Series X/S. Contrary to how it received good reviews from critics just before the release, it was recorded as ‘complex’ in Steam user ratings immediately after launch due to optimization problems.

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