Game hit 2 where users make their own rules

– Hit 2 official PV ‘Wind of Battlefield’

If you are an MMORPG user, there is a world you have always imagined. It is a question of “Can I set the rules of the game or can I really work with other users?”

Existing MMORPGs could only be played within the rules provided by the game company. There is no room for users to intervene. As time passes, the fun diminishes because you only enjoy limited fun within the limits set such as the PK allowed area and item drop rate.

I had to look at the top guilds and users who ruled the endless field with admiration. On the one hand, playing your character on a smartphone, watching Internet broadcasts on a PC, and indirectly experiencing the play of a top user was prevalent, so it was just a matter of looking at the creators you like from afar.

Nexon’s new game ‘Hit 2’ aims to create a new game world in an attempt to destroy the formality of existing MMORPGs. Users can directly decide the server rules through voting and further create new rules. In addition, it is attracting attention by creating a system that directly supports the creators they support in the game.

– Hit 2 Adjuster’s Altar related video

■ User-defined rules “What kind of world do you want?”

In Hit 2, users voted every week to determine the rules and effects of the server they belong to, introducing the ‘Altar of the Coordinator’. The voting rights obtained by completing simple quests should be equally exercised, and the rules decided by a majority vote must be followed for a week.

At the time of launch, voting will be held on whether PK is possible in all fields of the general channel, the punishment method to be received by users who have killed other users, and the character resurrection method. The world changes according to the choices you make at one moment, such as changing the values ​​you can acquire, such as experience points and item drop rates, and changing the way you treat other users. In the future, new rules will be added to expand the range of choices and changes.

'Hit 2', a game where users make their own rules

'Hit 2', a game where users make their own rules

■ The core of the Adjuster’s Altar is ‘Vote Trading’.

Voting rights in Hit 2 break away from conventional wisdom. All users get equal voting rights, but how to exercise their voting rights is up to each user’s choice.

You can sell your voting rights on the exchange or cast your votes for the rules you want at your own will. This means that the exercise of rights, not whether or not voting, can have a decisive influence on the rules that govern the game.

Naturally, it can lead to interesting voting results. It is difficult for anyone to predict the outcome, and the tension cannot be released until the last minute. In addition, since the rules set for each server are different, you can enjoy variable gameplay. This is multiplied as the number of rules to be voted on gradually increases.

– Hit 2 Creator Sponsorship Program introduction video

■ ‘Creator Sponsorship Program’ adds fun to watch and fun together

MMORPG is a genre that maximizes fun when users are together. The fun of watching Internet broadcasters play as well as ‘siege battles’ where you fight the opponent’s guilds and ‘raids’ where you defeat boss monsters have established itself as a great attraction of MMORPGs. The fun of the indirect experience of appreciating the play of creators instead of play that is difficult for individuals to play also plays a role.

Hit 2 will be the first MMORPG to introduce a creator sponsorship program. The ultimate purpose of the sponsorship program is to pay the price for promoting the game and suggesting a progressive game development direction as a single user, rather than viewing the creator as a marketing tool for a game company.

Users can also expect more things to see from the creators they support naturally as they play the game. A certain amount of the amount you paid is delivered to the creator, allowing you to focus more on the play of the creator you support.

The catchphrase “creators, users, and game companies are creating new fun together with the material of contribution” is the direction of development and operation of Hit 2 that Nexon put forward when planning the creator sponsorship system.

Wonbin Moon, Reporter at Hankyung.com Game Talk

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