Resident Evil 4 Remake reveals new details about its additions and changes

So much that the German Suplex remains …

On March 24, on PC, PS5 et Xbox Series X|Sto the saga Resident Evil will continue its path on the side of remakes with the return of volume 4. And, like the two previous episodes, the famous title, which had initiated a certain shift for the license, will undergo a facelift punctuated with readjustments to stick to its time. .

Setting the stage for its release, it’s in company with the latest volume of Game Informer that Capcom has expanded on what we can expect from this feather duster promised as a result.

Obviously wanting to decide with the criticisms having surrounded certain withdrawals made in episode 3, Resident Evil 4 Remake will mainly rely on an increase in content. So while Leon will obviously have to save Ashley, this one will also have to deal with new annexes. Available in each area, these will ask you to indulge in different tasks such as delivering snake skins, tracking down and killing an infected dog or even searching for blue medallions (this will speak to old players). The rewards, they will be to be snatched from the merchant in exchange. Classic, extra, but also worrying in the sense that the examples don’t seem crazy creatively. We will see…

Ashley precisely, she too will experience a little boost. Indeed, by pressing R3, it will be possible to tell the young woman to follow closely or from afar, but there will no longer be any question of telling her to wait in a corner. Its presence will therefore be more palpable and to be managed continuously. To manage because, devoid of health bar now, it will be put down after too many blows received. Reviving it will of course be possible, although an additional hit at this time will definitely put it to death. Leon, like the players, won’t want that…

Still in the Ashley department, determined to make her more present, Capcom has also added many two-person puzzles to the adventure. It will therefore be necessary to count on it regularly to progress. Why not, as long as the AI ​​is well managed…

In terms of pace of play, Capcom also made the decision to greatly reduce the QTEs, for example in the company of the use of a knife, which in turn leads to management of this part of the inventory with possible wear and tear. And on the sidelines, this will also be accompanied by a facilitation of access to weapons with eight weapons “equipable” at the same time and accessible through a quick selection. Banking on speeding up gameplay (although some old-school options are still in the game), Resident Evil 4 Remake will also open the door to mixing gunpowder to craft ammo for your favorite weapon. And speaking of favorite weapon, a new crossbow will bring stealth to the adventure.

Clearly, as imagined, this remake of Resident Evil 4 will not come empty-handed. It remains to be hoped that they are full of judicious choices.

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