RPM Tuning – im Klassik-Test (PS2) – MANIAC.de

Take a French developer, show him Midnight Club 2 such as Need for Speed Underground and wait a few months – comes outRPM Tuning. The Babylon squad was mainly inspired by EA’s blockbuster: You dash through a virtual Los Angeles in a sleek speedster and compete against a maximum of three opponents, depending on the type of competition. Sometimes it’s about winning a tournament, sometimes you have to reach your goal within a time limit. There is always civil traffic on the road, which makes your life difficult, you ignite the turbo on straight stretches.

In addition to individual races and story mode, you can chug freely through the approximately 100-kilometer road network and improve your fame – the higher your reputation, the more money you collect for victories. In addition to standard drives against up to three opponents, you can also expect challenges in which you dart to the other end of town under a time limit, flee from the police or confront a car thief. In turn, you invest the capital in tuning your car: external features such as stickers and paintwork are cheap, while performance-giving mechanics cost a lot of money.

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