“Unlocking Stronger Pose Control with Normal BAE Model in ControlNet Tutorial”
2023-05-16 01:00:00 In the previous tutorial, we saw the use of OpenPose in ControlNet to control the pose of the character. This time we further use the normal map to lock the pose more strongly. Stronger control than OpenPose Although OpenPose has successfully controlled many character poses, there are still some character skeletons in the … Read more