Bayonetta 3: the exclusive Nintendo Switch censored, a request from the creators of Mario?

Game News Bayonetta 3: the exclusive Nintendo Switch censored, a request from the creators of Mario?

Published on 07/25/2022 at 17:51

It took time for Nintendo and PlatinumGames to give us news of the next adventures of the famous witch. The release date, officially announced recently, was accompanied by a trailer and some additional information on the game’s features. One of them, in this case, caught the attention of players who wondered if Nintendo was behind it.

Summary

  • Bayonetta 3: a witch with a gagged aesthetic?
  • Censorship, a Nintendo move? PlatinumGames responds

Bayonetta 3: a witch with a gagged aesthetic?

The running gag around the development of this third part of the license Bayonetta will have caused a lot of ink to flow, but it has finally come to an end. For almost five years — the first time anyone heard of Bayonetta 3it was in December 2017 —, we had to settle for statements from the developers, without having anything interesting and concrete to put in our mouths, except for a trailer last September. Now that the witch cleared things upwe could see on-board novelties by this third component, whose implementation a feature supposed to avoid “awkward family moments”.

Bayonetta 3: the exclusive Nintendo Switch censored, a request from the creators of Mario?

Baptized “Naïve Angel”, this game mode aims to reduce the witch’s moments of nudity, especially when she performs certain techniques or transformations. We learned over the games, the Bayonetta license is a series of games that wants to be as unbridled as it is mature, and the development teams wanted to leave the players free to choose whether or not to reduce their nudity. Faced with this choice, many wondered about the real reasons as it could be some form of censorship. All eyes quickly turned to Nintendowhich has enjoyed exclusivity since the second part, and PlatinumGames wanted to communicate about it.

Censorship, a Nintendo move? PlatinumGames responds

Faced with the many comments that can swarm on social networks, the illustrious creator of the game Hideki Kamiya, to whom we owe Devil May Cry or the director of Resident Evil 2wanted, like the witch, to make things clear in order to brush aside the rumors of the hallway associating this famous “Naive Angel” mode with Nintendo’s desire to reduce the sequences of nudity around Bayonetta. Near the site NintendoLifethe famous developer put things in context.”’

I see a lot of people talking about Nintendo when discussing nudity in Bayonetta, but during our work on the Bayonetta 1 port, Bayonetta 2 and Bayonetta 3, the only suggestion we got was for Link’s costume in Bayonetta 1 and 2, and the fact that he should have been a bit “lighter”. — Hideki Kamiya, director of Bayonetta 3

According to Kamiya, Nintendo had no interference in this part of the development. These are solely PlatinumGames’ ideas to avoid the awkward situations mentioned above. The developer recalls that it is certainly not always easy to work with Nintendo, but within the framework of the realization of Bayonetta 3there were no directives to force their hand on this point.

No bias has influenced this aspect of the game, and I think players can enjoy the game without worrying that it might have been… After working with them (Nintendo) for so long, I I feel that, while there are times when we can butt heads, they are surprisingly open to direct discussions around development and sales. — Hideki Kamiya, director of Bayonetta 3


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