Terraria – The crossover with Don’t Starve Together finally available on Nintendo Switch with Update 1.4.3 – Nintendo Switch

Available since June 2019 on Nintendo Switch and for even longer on many other platforms, Terraria continues to make its life according to the various updates implemented by the developer. Today it is version 1.4.3 which is finally available on console, embarking on a new universe, new monsters and other weapons to fight against them, not to mention the famous crossover with Don’t Starve Together.

Information Update 1.4.3

  • Don’t Starve crossover content is now available on PlayStation, Xbox, Switch and Mobile!
  • New items and pets
  • A new boss: Deerclops
  • A special new world of seeds
  • Emotes
  • There are 3 new achievements to unlock:
    • Just Desserts!
    • Boots of the Hero
    • Hey! Listen!
  • You can now customize the color of your cursor!
  • The list of credits is now accessible directly from the home page.
  • In settings you can now choose between different expand/collapse/close profiles for UI pages.

Improvement !

  • Wiring has been improved and optimized
  • We improved the existing filter and search mechanics in crafting and duplicating.
  • You can now reset settings at a tab level, without having to reset everything.
  • The world selection screen has been improved and displays more information.
  • Some UI pages, like the Reforge menu and some storage animals, now have a dedicated icon.
  • You can now switch between crafting and duplicating without both menus being associated with a page group.
  • Expanded/Collapsed/Closed page statuses are saved between sessions.

Corrected !

  • Fixed a crash issue when opening the Painter’s Shop on Christmas.
  • Fixed an issue where the game would crash in multiplayer when reopening a chest while the inventory was open.
  • Fixed a crash issue when placing furniture while building from inventory.
  • Fixed an issue where some world objects were incorrectly positioned when gravity reversed.
  • Fixed a minor issue where some text edit fields (like chest) accepted an unlimited number of characters.
  • Fixed an issue where the placement grid would disappear when switching from a non-gridded item to a gridded item.

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